League of Legends LCS has become the third most popular major professional Esports among 18-34 years old in the United States.
“The 2019 World Championship Final between G2 Esports and FunPlus Phoenix was the most anticipated match in League of Legends history.
Both teams entered the series as the reigning champions of their respective regions with the tremendous expectations from their fans.” – League of Legends’ Esport Team
Compare to the past World Championships, League of Legends’ World Championship of the 2019 Season finals hit record viewership.
The 2019 “League of Legends” World Championship brought in more than 100 million viewers this year, marking another impressive milestone for the popular computer game that cements its place as the envy of the esports industry.
There are roughly 800 professional players playing for more than 100 different teams around the world. Teams have spent up to $30 million for a franchise slot in the North American League of Legends Championship Series.
The success of League of Legends has made Riot Games become of America’s largest video game makers, and the company is now working on seven new games, including multiple titles set in the “League of Legends” universe and new franchises designed for competitive play.
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