League 2021 Preseason Patch 10.23 update notes: massive changes to hit the Rift

The 2021 preseason is here, a new League of Legends arrives with the release of Patch 10.23

2021 Preseason

We are finally at the end of Season 10.

As the Preseason 2021 is coming, so is a significant change to the game. A complete revamp of the item system as well as the introduction of 22 Mythic items, and even more than that. These changes will completely change the League that we have ever known and love. Patch 10.23 can be considered as one of the biggest update ever.

You can read more about changes for champions runes and other changes that are coming to League of Legends. Detail about item changes can be found here.

Preseason champion adjustments

Caitlyn

2021 Preseason

Passive – Headshot

Jhin

2021 Preseason

Passive – Whisper

Senna

2021 Preseason

Passive – Absolution

R – Dawning Shadow

Tryndamere

2021 Preseason

Passive – Battle Fury

Yasuo

2021 Preseason

Passive – Way of the Wanderer

Yone

2021 Preseason

Passive – Way of the Hunter

Akali

2021 Preseason

Q – First-Point Strike

Katarina

2021 Preseason

Passive – Voracity

E – Shunpo

R – Death Lotus

Kayle

2021 Preseason

Passive – Divine Ascent

Ornn

2021 Preseason

Passive – Living Forge

Viktor

Mana growth: 25 to 45

Passive – Glorious Evolution

E – Death Ray

Runes Changes

Conqueror

Legend: Bloodline

Ravenous Hunter

Presence of Mind

Transcendence

Cosmic Insight

Ingenious Hunter

Ability Haste rune stat

Time Warp

Champion mana adjustments

Between mana changes to items like Tear, Sheen, Lich Bane, and the lack of mana on most Mythic items, Riot is giving the following champions +20 increase to mana growth.

Other champion changes

Brand

2021 Preseason

Passive – Blaze

Amumu

Health growth: 84 to 80

Armor: 33 to 30

Elise

Q – Venomous Bite

Seraphine

Base mana regen: 10 to 8

Passive – Stage Presence

Q – High Note

E – Beat Drop

Twitch

2021 Preseason

Passive – Deadly Venom

W – Venom Cask

E – Contaminate

Volibear

2021 Preseason

Passive – The Relentless Storm

E – Sky Splitter

Incoming heal indicator

Riot originally billed this as a quality of life change but has seen a bunch of questions. For abilities and effects with delayed healing, it can be hard to know mid-fight how much health you (or your opponent) will get, leading to situations where you back out from a fight you could’ve won or stay in a fight you’re about to lose. This change makes that decision clearer by indicating the amount of incoming heals on champion health bars. The devs are adjusting the visualization of this effect based on feedback so far (like toning down the brightness of the incoming health to make it easier to distinguish from current health).

ARAM balance changes

Game pacing and gold income

Guardian items

Invisibility detection

10.23 nerfs

End of season

If you achieved Gold or higher in Summoner’s Rift Ranked Solo/Duo, Flex, or both, you’ll receive Victorious Lucian (as well as Lucian himself if you don’t own him yet). New to 2020, you’ll also receive a Victorious chroma for each rank you hit above Gold. As a cherry on top, everyone who finished Ranked placements will receive an Eternals Lucian Series 1 Permanent, a Ranked profile icon, and a Ranked profile banner trim.

Based on your Honor level, you’ll also receive the following rewards:

Honor 3 Capsule

Honor 4 Capsule

Honor 5 Capsule

As for Clash’s End of Season, everyone who participated in any Clash tournament will receive a Clash Contender Icon. In addition, you’ll receive an icon, logo, and banner based on how many Victory Points you earned over the course of the season.

All ranked rewards will be distributed by Dec. 10. in all regions except China.

League client updates

Memory leaks should now be fixed in the following areas of the client, providing improved reliability:

Bug fixes and quality of life changes

Upcoming skins and chromas

Skins

Chromas