Riot Games has provided official confirmation that the much-anticipated URF will emerge as the next rotating game mode in League of Legends.
Amidst Summoner’s Rift and ARAM, League of Legends players eagerly anticipate the return of Ultra Rapid Fire, also known as URF.
As the community gears up for the first events of the year, Lunar Revel 2024, Riot has declared that URF will take center stage in the realm of rotating game modes.
URF details
Notably, URF is set to inject an extra layer of excitement into the gameplay experience without introducing substantial changes to champion dynamics. Nevertheless, the enhancements implemented earlier to align with the preseason adjustments are expected to be seamlessly integrated into this year’s iteration of URF.
- +300 ability haste, summoner spell haste, and item haste.
- +25% tenacity.
- +60 movement speed.
- Bonus attack speed is doubled on ranged champions, 1.5 times for melee champions.
- If you’re a mana champ: Bonus mana is converted to HP (35% rate) and bonus mana regen is converted to HP (100% rate)
- Higher level cap: The level cap is increased to level 30.
- Mana and Energy consumption reduced by 100%.
- Smite
- Charge rate reduced to 30 seconds from 75 seconds.
- Cooldown between charges reduced to 10 seconds from 15 seconds.
- Teleport is disabled.
- Baron Nashor’s initial spawn time is on 10 minutes.
- Dragon’s initial spawn time is on 4 minutes.
- Items Removed: Cull, Dark Seal / Mejai’s Soulstealer, Relic Shield, Spectral Sickle, Spellthief’s Edge, Steel Shoulderguards, and Watchful Wardstone / Vigilant Wardstone.
- Early surrender: players can unanimously surrender at 8 minutes.
The League of Legends Season 2024 Look Ahead video has provided valuable insights, revealing that the game mode is scheduled to make its debut alongside the Lunar Revel 2024 event on the much-anticipated Patch 14.2.