Riot Sirhaian Tweeted about VFX updates for Ahri and Udyr will be updated in patch 10.15.
Similar to the previous VFX updates that Riot has made in the past (Ziggs, Thresh, Lux, etc.), they’re working on updates to the Visual Effects (VFX) of more champions whose spell effects are in need of some love. The purpose is to get their VFXs to current League standards and improve gameplay clarity. In upcoming Patch 10.15, VFX Update for Ahri and Udyr will be released!
“Just like the previous ones, and since these are smaller updates geared toward sprucing up some of the oldest members of the roster, they aren’t in the same prioritization conversation as to how we decide who gets a VGU (where we take model, gameplay, and thematic into account too!): they do not affect any other timeline, and are simply dev passion projects.”– RiotSirhaian posted on LeaguePBE.
VFX Update aimed at improving gameplay readability and bringing up her VFXs to today’s standards.
**BA** – Cleaned up missiles and hit effects.
**Q** – New missiles and hit effects. Now shows the actual hitbox. Healing missiles are now green.
**W** – New fox-fires, missiles and hit effects. Mostly cleaned up and modernized.
**E** – Cleaned up missile, should feel more modern and its hitbox look should be more accurate.
**R** – New cast and ground buff effects. Also new missiles and hit effects.
VFX Update aimed at modernizing this old champion’s feel while improving his gameplay readability. Spirit Guard Udyr only received updates to his abilities.
**P** – New movement speed boost effect.
**BA** – New hit effect.
**Q** – New transform effect and overhead symbol. Tiger form has a new DoT effect.
**W** – New transform effect and overhead symbol. Turtle form has new heal and shield effects.
**E** – New transform effect and overhead symbol. Bear form has a new stun effect.
**R** – New transform effect and overhead symbol. Phoenix has new AOE and cone effects.