This patch 11.4 TFT got a lot of mini-rework compared to patch 11.3. In this article we will be looking through all the changes that Riot has made, that includes: the Chosen system, Lucky Lanterns, dominant traits, and reroll carries to promote com pivots and create new and unique combinations. Without any further ado, let’s get right into the highlights.
TFT systems
Lucky Lanterns
Stage 3 Lantern: It is no longer possible to get 2 Loaded Dice or 2 Target Dummies
Stage 4 Lantern: It is no longer possible to get 2 Loaded Dice or 2 Target Dummies
Stage 4 Lantern: It is no longer possible to get 3 Item Components
Chosen
Chosen Base Odds: 33%⇒50%
Rolling Odds for Level 4: 60/40/0/0/0%⇒80/20/0/0/0%
Chosen Bonus Spell Power: 30⇒15
Chosen Bonus Attack Damage: 20⇒10
Chosen Bonus Mana Reduction: 25%⇒15%
Chosen Bonus Health: 400⇒300 (The bonus 200 health baseline that Chosens receive just for being Chosen is not affected here)
TFT traits
Assassin Crit Chance:10/30/55 ⇒ 10/30/50
Assassin Bonus Crit Damage:25/60/100 ⇒ 25/55/90
Brawler Health: 400/700/1000/1600⇒400/700/1000/1400
Brawler Attack Damage: 10/20/60/120⇒10/20/40/80
Cultist Supreme Overlord Galio (Cultist 9): Bonus Magic Resist: 20⇒60 (100 total)
Dragonsoul Blast Damage: 50% ⇒ 40% max Health
Dragonsoul Spell Power and Attack Speed: 40/80/160% ⇒ 40/70/140%
Divine True Damage & Damage Reduction: 35/45/55/65 ⇒ 25/40/55/70
Duelist Attack Speed: 15/25/40/60% ⇒ 12/20/35/60%
Elderwood Armor and Magic Resist: 15/25/40⇒15/20/30
Elderwood Attack Damage and Spell Power: 5/10/20⇒5/10/15
Warlord Health: 250/500/850⇒250/400/700
Warlord Spell Power: 25/50/85⇒25/40/70
TFT units
Tier 1
Diana Attack Speed: 0.7⇒0.65
Diana Pale Cascade Shield: 200/300/450⇒175/250/350
Diana Pale Cascade Orb Damage: 90/100/110⇒80/85/90
Fiora Mana: Mana: 0/75⇒0/95
Nasus Mana: 0/60⇒0/80
Nasus Magic Resist: 50⇒40
Nasus Wither damage: 400/600/850 ⇒ 350/550/750
Nidalee bugfix nerf: fixed a bug where the range calculation was adding 1 extra Hex of distance
Nidalee Javelin Toss Damage: 225/300/600⇒100/150/250
Nidalee Javelin Toss Bonus Damage per Hex: 20%⇒80%
Wukong Crushing Blow Attack Damage Scaling: 250/265/280%⇒240/250/260%
Yasuo Striking Steel Attack Damage Scaling: 180/200/225%⇒180/185/190%
Tier 2
Braum Attack Speed: 0.6⇒0.75
Braum Mana: 30/70⇒30/60
Nautilus Armor: 45⇒55
Nautilus Magic Resist: 30⇒40
Nautilus Fabled Shield Damage Reduction: 60%⇒50%
Teemo Sporecloud Dart prioritization: Highest Attack Speed⇒Current Target
Zed Attack Speed: 0.8⇒0.75
Tier 3
Irelia Bladestorm Disarm Duration: 2.5/3/3.5⇒2.5/3/4 seconds
Katarina Death Lotus number of targets: 4/6/8⇒4/5/6
Katarina Death Lotus total Spell Damage: 600/900/1650⇒600/900/1500
Kennen Slicing Maelstrom Damage: 150/225/375⇒200/300/400
Neeko Blooming Burst: 150/225/375⇒200/300/400
Neeko Fabled Bonus Multiplier: 200%⇒150%
Nunu Consume Damage: 450/650/1800⇒450/700/1500
Shyvana Health: 750⇒700
Shyvana Magic Resist: 80⇒60
Shyvana Burn Damage: 150/300/600 ⇒ 125/250/500
Tier 4
Aatrox Infernal Chains Damage: 350/550/1500⇒400/600/2000
Aurelion Sol Voice of Lightning Damage: 325/500/1750⇒325/500/1400
Cho’Gath Armor: 40⇒60
Cho’Gath is updated his Rupture targeting to be slightly less random and hit crowds more frequently, because that’s what crowd control is for.
Kayle Divine Ascension Wave Damage: 100/180/500⇒100/150/400
Morgana Hallowed Ground Damage: 250/400/2000⇒250/400/1600
Olaf Ragnarok Cleave Damage: 40/45/50%⇒50/50/50%
Olaf Ragnarok now blocks the AD Reduction debuff
Talon Truestrike Attack Damage Scaling: 240/250/275%⇒240/250/300%
Tryndamere Spinning Slash now looks for targets in a slightly larger range to spin towards
Tryndamere Spinning Slash dash speed increased
Tryndamere Mana: 50/100⇒60/100
Xayah Featherstorm Attack Damage Scaling: 250/275/325%⇒250/275/350%
Tier 5
Ornn Artifact, Eternal Winter hits until Frozen: 5⇒7
Ornn Artifact, Manazane Mana Restore Duration: 8⇒4 seconds
Yone Seal Fate Damage: 600/1200/9999 ⇒ 800/1200/20000
Yone Unforgotten Damage: 350/600/1500⇒350/750/9999
Samira Attack Range: 660⇒420
TFT items
Deathblade AD Per Stack: 20 ⇒ 10
Deathblade Starting Stacks: 1 ⇒ 4
Gargoyle Stoneplate Bonus Armor and Magic Resist: 15⇒20
Statikk Shiv no longer deals bonus damage to Shields
Statikk Shiv can now critically strike
Statikk Shiv crits reduce the Magic Resist of targets hit by 60% for 6 seconds
Statikk Shiv damage: 80⇒60
Statikk Shiv Targets Hit: 4/5/6⇒4
Sunfire Cape now applies its burn every 2.5 seconds instead of 2. This nerf will result in fewer enemies on fire as the Cape needs slightly more time to heat up.
Quicksilver now blocks the AD Reduction debuff.
Read more about patch 11.4 here.