All types and effects of crowd control in League of Legends

In League of Legends, hundreds of types of abilities have crowd control, or CC, effects that can impact other units. The amount of control the targeted unit has over its ability to move, attack, cast spells, or reduce items will be diminished to varying degrees by crowd control effects.

It can be difficult to keep up with or learn everything there is to know if you’re a new player because there are hundreds of crowd control abilities dispersed across the vast roster of champions. Understanding the various crowd control impacts’ classifications and types is crucial.

Types of Crowd Control in League of Legends

First, there are four types of effects from Crowd Control:

CC typesDescriptionTotal CCDisruptingImmobilizingDisarm
AirborneUnit is knocked up, cannot move, attack, cast, …XXXX
BlindUnit will miss basic attacks.
CrippleUnit is reduced attack speed
DisarmUnit cannot deal basic attackX
DisruptIf unit is channeling, it will be cancelX
Drowsy/SleepUnit is slowed and fall asleep. Sleeping unit cannot move, attack, cast, …XXXX
GroundUnit cannot cast mobility spells (dash, blink, … )
KinematicsUnit is dragged to another position (to another unit or another location)
KnockdownUnit who is dashing or airborne is blockedX
NearsightUnit is reduced its sight radius as well as removed allies vision
RootUnit cannot move or cast mobility spellsX
SilenceUnit cannot cast spells and itemsX
PolymorphUnit is silenced and turned into a critterX
SlowUnit is reduced in movement speed
StasisUnit cannot move, attack, cast spells and items. Also be untargetable and invulnerableXXXX
StunUnit cannot move, attack, cast spells and items. Can cast summoner spellsXXXX
SuppressionUnit cannot move, attack cast spells and itemsXXXX

Additionally, there are also four types of Forced Action Crowd Control: