Streamer and pro player Peng “Doublelift” Yilang has spoken out about the new match process in North America, Champions Queue
One of the most significant issues that pro players have addressed with Riot Games about solo queue is the high ping for players on the west coast, as well as the player skill difference in high Elo.
Hence, Doublelift believes Champions Queue has the potential to eliminate many of those issues and may become a huge process for NA players.
Ping minimization, according to Doublelift, is the most significant feature of Champions Queue, as well as the approach of a low-ping server. Pro players compete on tournament servers, which offer minimal ping and let players respond to the game with lightning-fast controls.
The second thing about Champions Queue is the reduction of bad features of solo queue, such as auto-filling, toxic teammates, teammates who run it down, and the absence of communication. All of this means that Champions Queue players may play the game at ease to win every game without having their efforts sabotaged by trollers.
The prize pool, the third component, is a ‘profit motive’ that encourages pro, amateur, and solo queue players to play on this unique server of the ranked ladder. According to Doublelift, these prize pools allow him to be more patient, communicative, and always ready to find ways into every game. The server has been open since February 7 and will conclude with a 400.000$ prize for the best players.
Currently, Joseph “Jojopyun” Pyun, the mid-laner for Evil Geniuses’ LCS team, is at the top of the leaderboard. The first split will run until March 6, when the winners will be announced and the leaderboard will be reset for the second split.
You must log in to post a comment.