Main Fiddlesticks players won’t need to wait any longer, as this terrifying straw scarecrow will soon arrive at the Summoner Rift’s.
Last night, Ryan “Reav3” Mirels, the design leader of League of Legends champions, confirmed that a rework of Fiddlesticks will soon be released. Eventually, the player has taken a step closer to admire this rebuilding of this champion of Riot.
Reav3 on Fiddlesticks over on the FiddlesticksMains subreddit –
“That being said, you won’t be left in the dark for much longer, Fiddle is just around the corner. Don’t say I didn’t warn you….”
Earlier, in his 2020 champions development roadmap, Riot put Volibear and Fiddlesticks on the scales. If Volibear looks so painful to the players, then Fiddlesticks promises to make gamers really sleepless.
The design team also shared a lot about this straw scarecrow in his previous blogs. Although the ideas have been put into construction, but the development team still wants to receive contributions from the players.
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Reav3 says that, although Fiddlesticks’s appearance is almost complete, a series of his skins still need to be adapted to suit the new look. They will soon present this champion to the players to receive support from their enthusiastic gamers community.
This is considered a reasonable move – especially when 200 years of experience making games has proved … not enough, and poor Volibear is crying because of being considered a overweight.
Although the official launch date for Fiddlesticks has not been set, through these images, the player has somewhat envisioned the nightmare that this straw puppet can bring through the matches on Summoner’s Rift, and then haunt your dreams …
Information From: Twitter
About
Ryan ‘Reav3’ Mireles is currently working at Riot Games Inc. as the Lead Champion Producer for League of Legends.
Reav3 was previously a Gameplay and Systems Producer at Sony Computer Entertainment America on the God of War series before joining Riot Games as a Product Manager on the Champions team. The Champions team is responsible for the creation of new champions, Visual Gameplay Updates, splash updates and the class updates before their discontinuation. His duties as the Product Manager for the Champions team at Riot include deciding which Visual Gameplay Updates to do, deciding which strategies the team should execute, setting the high levels goals for each project, finding which opportunity spaces are missing from the game and writing the Champion Roadmaps.
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