League of Legends made a triumphant return with the launch of Patch 14.1 in early January, creating a buzz in the gaming community.
However, despite the initial excitement, Riot Games found themselves facing challenges as a clear divide among champions and items after Patch 14.1. In an effort to address the issues, Riot Games introduced a 14.1B micropatch last week, but unfortunately, the gap only widened, prompting the developers to take decisive action.
The upcoming League Patch 14.2, set to make its debut on January 24, aims to quell by bringing buffs, nerfs, and adjustments to a total of 18 champions and seven items. While the patch preview was recently revealed, the complete list of changes has already been disclosed.
Although it’s possible that not every adjustment mentioned in the initial patch preview will make it to the live servers, players can anticipate the majority of the update to roll out midway through the week.
League of Legends full Patch 14.2 notes
Champion buffs
Ahri
- E cooldown decreased from 14 seconds to 12 seconds.
Camille
- Base health increased from 646 to 670.
- Passive cooldown changed from 20-5 seconds to 18-6 seconds.
- Q speed increased from 20-40 percent to 30-40 percent.
Darius
- Q mana cost decreased from 30-50 to 25-45.
- Q missing health heal per champion increased from 13 percent to 15 percent, with maximum healing at three champions increased from 39 percent to 45 percent.
- E armor penetration increased from 15-35 percent to 20-40 percent.
Ezreal
- Q AD scaling increased from 130 percent to 135 percent.
- W base AD scaling increased from 60 percent to 100 percent.
- R base damage increased from 350-600 to 350-700.
- Base AD scaling increased from 100 percent to 120 percent.
Garen
- W damage reduction duration changed from 2-5 seconds to four seconds flat.
- E AD scaling per tick increased from 32-40 percent to 36-40 percent.
Gragas
- Base health growth increased from 109 to 115.
- Base armor growth increased from 4.8 to 5.
- R cooldown decreased from 120-80 seconds to 100-70 seconds.
Gwen
- Passive target max health AP scaling increased from 0.65 percent to 0.72 percent.
Hwei
- E cooldown decreased from 15-11 seconds to 12-10 seconds.
- EQ flee duration changed from static one second to 1-1.5 seconds.
Illaoi
- Base health growth increased from 109 to 115.
- Base mana increased from 300 to 350.
- Base mana growth increased from 50 to 60.
- Passive tentacle hit missing health heal per champion increased from 4.5 to 5.0 percent.
Karma
- Base health increased from 604 to 630.
- Q AP scaling increased from 50 percent to 70 percent.
- E shield increased from 80-240 plus 45 percent AP to 80-260 plus 60 percent AP.
Karthus
- Q base damage increased from 43-115 to 45-125.
- W magic resist shred increased from 15 percent to 25 percent.
Shen
- Base AD increased from 60 to 64.
Veigar
- Base health increased from 550 to 580.
Champion nerfs
Blitzcrank
- Base armor decreased from 40 to 37.
- E total AD scaling reduced from 200 percent to 180 percent.
Fizz
- Q AP scaling decreased from 50 percent to 45 percent.
- W passive damage-over-time AP scaling decreased from 40 percent to 30 percent.
Jax
- E base damage decreased from 55-175 to 40-160.
- E target HP scaling decreased from four to 3.5 percent.
Rumble
- Q base damage over three seconds decreased from 135-195 to 125-185.
- E shred decreased from 12-20 percent to 10-18 percent.
Teemo
- E on-hit AP scaling decreased from 30 percent to 25 percent.
- R mushroom recharge timer increased from 30-20 seconds to 35-25 seconds.
Item buffs
Horizon Focus
- Trigger range decreasing from 700 units to 600 units.
- Vision radius increasing from 1,200 to 1,400.
Steel Sigil
- Cost decreasing from 550 to 450.
Stridebreaker
- Total cost decreased from 3,100 to 3,000.
Item nerfs
Bloodsong
- Damage amplification decreased from 12 percent (melee) and eight percent (ranged) to 10 percent (melee) and six percent (ranged).
Frozen Heart
- Cost increasing from 2300 to 2400.
Riftmaker
- Cost increased from 3,000 to 3,100.
Stormsurge
- AP decreased from 100 to 90.
Item adjustments
Experimental Hexplate
- Recipe changing from Tunneler + Noonquiver to Tunneler + Hearthbound Axe
- Innate attack speed increased from 20 percent to 25 percent.
- Active attack speed decreased from 35 percent to 30 percent.
Phantom dancer
- Recipe changed from Hearthbound Axe + Cloak of Agility to Zeal + Rectrix
System changes
Rune Stat Shards
- Resist stat shards have been removed from the game.
- Stat shard options have been changed to:
- Flex row: Nine adaptive force / two percent movement speed / 10-180 health
- Defense row: 65 flat health / 10 percent tenacity / 10-180 health
Support Item Stacking
- Support items will grant reduced gold from minions if anyone on your team with a support item kills excessive numbers of minions.
As the community eagerly awaits the arrival of the Patch 14.2, it’s clear that Riot Games is committed to maintaining a balanced and enjoyable gaming experience for players.