The forthcoming fourth patch of 2024 League season promises many adjustments across various facets of the game.
Riot has announced a substantial overhaul, with plans to implement modifications to 19 champions and no fewer than five adjustments to items. Moreover, players can anticipate comprehensive fine-tuning aimed at enhancing support and mage items, alongside revisions to fountain healing mechanics and tethering dynamics.
In a recent tease by Riot Phroxzon on February 13th, hints were dropped regarding potential alterations to the camera offset for players navigating the Rift’s red side. This tweak could potentially offer a fresh perspective and alter strategic considerations for those engaging in gameplay from that vantage point.
Scheduled to roll out on February 22nd, League Patch 14.4 marks a significant milestone in Riot’s ongoing efforts to refine and optimize the gaming experience for players worldwide.
League of Legends patch 14.4 notes
Champions
Aatrox
- Passive cooldown decreased from 24-12 seconds to 22-10 seconds.
Ahri
- Health growth increased from 96 to 104.
- Q ability power ratio increased from 45 percent to 50 percent.
Jayce
- Attack damage increased from 57 to 59.
- Melee W mana restored increased from 10-20 to 15-25.
- Melee W damage per tick increased from 35-110 to 40-115.
- Melee E mirrors Lee Sin’s R knockback functionality.
- R cast range increased from 1,500-3,000 to 2,000-3,000.
Kai’Sa
- R cast range increased from 1,500-3,000 to 2,000-3,000.
Lulu
- Q doublehit damage increased from 25 percent to 50 percent.
- E damage increased from 80-240 to 80-260.
- E shield increased from 75-235 to 80-260.
Renekton
- Q heal increased from 12-36 (+15 percent bonus attack damage) to 12-44 (+17 percent bonus attack damage).
- E cooldown decreased from 16-12 seconds to 16-10 seconds.
- R bonus health increased from 250-550 to 300-700.
Soraka
- Passive movement speed increased from 70 percent to 90 percent.
- Q heal increased from 50-110 to 60-120.
- R cooldown decreased from 160-130 seconds to 150-120 seconds.
Thresh
- Armor increased from 28 to 31.
- E damage increased from 75-235 to 75-255.
- R cooldown decreased from 140-100 seconds to 120-80 seconds.
Volibear
- Q magic shield increased from 8-24 percent to 12-32 percent.
- E cooldown decreased from 13 seconds to 12 seconds.
- Duration of R’s turret disable decreased from 3-5 seconds to 2-4 seconds.
Aurelion Sol
- Q bonus magic damage per one second decreased from 60-100 (+35 percent ability power) to 55-95 (+30 percent ability power).
Bard
- Armor growth decreased from five to 5.2.
- Attack speed increased from 0.625 to 0.658.
- Passive damage decreased from 35 + 14/5 Chimes + 30 percent ability power to 35 + 10/5 Chimes + 40 percent ability power.
- Q damage decreased from 80-260 + 65 percent ability power to 80-240 +80 percent ability power.
Fiora
- W slow decreased from 50 percent to 25 percent.
Illaoi
- Tentacle damage decreased from 9-162 + 115 percent total attack damage to 9-192 + 100 percent total attack damage.
Kalista
- Rend base damage decreased from 20-60 +70 percent total attack damage to 10-50 +70 percent total attack damage.
Maokai
- Armor decreased from 39 to 35.
- Q damage decreased from 70-270 + 2-4 percent max HP to 66-265 + 2-4 max HP.
- R root duration decreased from 0.8-2.6 seconds to 0.75-2.25 seconds.
Urgot
- Hullbreaker interaction will hopefully work properly.
Varus
- Base attack damage decreased from 62 to 60.
Zyra
- Plant damage decreased from 20-88 + 18 percent ability power to 16-84 + 18 percent ability power.
- Bonus monster damage increased from 40-100 to 60-100.
K’Sante
- Health increased from 570 to 625.
- Mana increased from 290 to 320.
- W Armor and Magic Resist ratio increased from 50 percent to 85 percent.
- All Out Q no longer slows.
- All Out W no longer has a faster cooldown or cast time.
- E dash speed decreased to 20-40 percent.
Rek’Sai
- Passive healing, tunnel dash speed, tunnel cooldowns, and W knock-up are buffed.
- W damage nerfed.
Smolder
- Target dying while Q missile is in flight still grants Smolder a stack.
- Q 125 stacks of missiles changed from two + one dragon practice stacks to one + 1.5 dragon practice stacks.
- W cooldown changed from 13-11 seconds to 14-10 seconds.
- W base damage decreased from 70-150 + 25 percent total attack damage + 35 percent ability power to 50-170 + 25 percent bonus attack damage + 20 percent ability power.
- W explosion damage increased from 25-85 + 65 percent ability power to 25-85 + 25 bonus attack damage + 80 percent ability power.
- R will still cast even if Smolder dies during the cast time.
Twisted Fate
- Attack speed growth decreased from three percent to 2.5 percent.
- W’s Blue Card AP ratio decreased from 115 percent to 100 percent.
- E AP ratio decreased from 50 percent to 40 percent.
Items
Black Cleaver
- Shred cap increased from 24 percent in six hits to 25 percent in five hits.
- Kindlegem + Long Sword changed to Warhammer + Ruby Crystal.
- Passive movement speed now applies even if damage is mitigated. It’s also now full power for ranged champions.
Ravenous Hydra
- New: Active benefits from 150 percent of your lifesteal.
Stridebeaker
- Passive movement speed now applies even if damage is mitigated.
- Active movement speed now decays over three seconds instead of 1.5 and has a buff icon.
Terminus
- Stack cap decreased from five each to three each.
- Maximum armor and magic resistance changed from 15-25 to 18-24.
- Dagger changed to Recurve Bow.
Runaan’s Hurricane
- “Now for melee”
Support items
- Charge rate increased from 18 seconds to 20 seconds.
- First charge time decreased from 2:08 to 1:50.
- Bloodsong ranged amplifier recuded from six percent to five percent.
- Solstice Sleigh health changed from 120 to seven percent maximum health.
- Movement speed decreased from 90 decaying over four seconds to 30 percent decaying over three seconds.
- Zaz’Zak’s damage increased from 50 + 15 percent ability power + three percent maximum health to 20 + 20 percent ability power + four percent maximum health.
- Cooldown reduced from 9-6 seconds to 8-6 seconds.
Mana mage items
- Ability haste increased by five.
Runes
Lethal Tempo
- Melee attack speed per stack decreased from 9-13.5 percent to 5-16 percent.
Systems
Fountain regeneration
- Maximum health regeneration per one second increased from 8.4 percent to 10.4 percent.
General
Camera offset settings (red side)
- Increased visibility at the bottom of the screen for per-side offset camera option.
Skins
- Porcelain Protector Aurelion Sol (1,820 RP)
- Porcelain Darius (1,350 RP)
- Porcelain Graves (1,350 RP)
- Porcelain Irelia (1,350 RP)
- Prestige Porcelain Kindred (150 Mythic Essence)
- Porcelain Miss Fortune (1,350 RP)
- Porcelain Morgana (1,350 RP)
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