Recently, on the Reddit forum, a gamer posted a list of all the bugs that Azir are having
Redditor “Xerhu” created a thread that lists a list of bugs that any Azir player has encountered. Every two to three matches using Azir, Xerhu said he encountered nasty bugs. They directly affect the play of Azir.
Here is a list of bugs:
1. Drifting E Q gets you stuck in walls.
– Some places in each teams base is ESPECIALLY bad, and happens most there, but can happen everywhere. Azir will attempt to W E Q or W E, and just gets stuck on a wall. This is like if Talon tries to hop over a wall, but just gets stuck on a wall and can’t move for like 5 seconds.
2. W E Q drifting causes Azir to be stuck in a superman pose, unable to move.
– Very similar to bug 1, but happens in more specific scenarios. Also easier to recreate. Again, happens more with buildings and walls in team bases. Context for this specific situation, I was spamming right click the ENTIRE time. Only when Azir started to move is when I was actually able to move. Meaning I was stuck there the ENTIRE time.
3. Ghost auto bug. Soldier makes animation for autoattack, then nothing happens.
– Not a client sided visual bug, just Azirs soldier not working. This is like if Draven threw his autoattack, it travels, and it just disappears when it hits his target. I specifically recall this bug happening after 9.4 update, and its been around ever since. For those who don’t play Azir, this is NOT intended. When you auto a champ with your soldiers, its instant. If the animation goes off, its supposed to hit them, its not like you can juke his Autos (you can juke his Q soldier placement, but not the actual autos themselves). This also occurs really often when the soldiers about to despawn.
Another instance of this happeningSome users reported this bug occurs more often on certain skins, but I can’t speak for that personally, however Gravelord and Warring Kingdom gets reported most often (although it could just be all the mains use these skins and thats why).
4. Azirs tower tracking enemy through fog of war permanently until it tracks a new target.
– Unfortunately, client updated, I don’t have any video proof of this. However, when the turret locks on an enemy champion and the champ leaves its LoS, it still tracks them with the red laser locking on them, practically giving us vision on that champ the entire time.
5. When spawning Azirs turret, the SFX will repeatedly spam, causing basically an alarm clock sound effect. Ear rape in game.
– Been around for YEARS. Has been in multiple YouTube videos (I know theres a TF Blade video with him talking about this, but I don’t remember which video).
6. While casting W E Q, your character will skip drift animation and just teleport across your screen.
– Not clientsided, everyone experiences this. Its like if Azirs E turned into Katarina’s E, and without any reason to. Not a ping, or FPS issue incase anyone is wondering, Azir’s E Q just causes random teleportation at times.
7. Azir’s soldiers spawning in COMPLETELY random locations.
– Fairly simple. Just spawns a soldier COMPLETELY randomly and far away.
Most of us Azir mains don’t mind if our champ is nerfed, or low tier in solo queue tierlists.
However, if a champ becomes THIS buggy, its just so ridiculous that these stay ingame for this long. And these ESPECIALLY go unnoticed for long periods of time
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