Fiddlesticks is a ghastly, living scarecrow who stalks the darkness, wielding a cruel scythe and preying upon the unwary. Once a lonely man accused of bringing famine to his village, he was tied up and left to starve in his own barren field. Resurrected by the savage murder of crows that fed on his remains, Fiddlesticks now relishes terrorizing his victims before claiming their lives amid a flurry of feathers and blood-splattered beaks.
Fiddlesticks is designed to be a straw scarecrow, capable of scaring opponents with unexpected ultimate from Crowstorm and causing enemies to flee in disarray. Therefore, the game error of Fiddlesticks also made people equally surprised by its absurdity. Specifically, a player discovered that Fiddlesticks when being defeated while casting the last move still kill the enemy, you can even hear the sound effects of Crowstorm in the clip.
Fiddlesticks’ Crowstorm is a skill that takes time to cast, so if he is hard-controlled or simply this puppet is defeated during that time, this skill cannot be unleashed. However, in the video above, we see Fiddlesticks even has Doublekill after death, if you pay close attention, the sound effects typical of Crowstorm can still be heard. Which meant that this scarecrow had an error that still unleashed his ultimate after death, an extremely high degree of vengeance.
This is definitely a game error, but we feel that something is strange. Why at this point, the moment so close to Fiddlesticks being rework, has this bug arisen while his skill kit hasn’t changed at all? Did a Riot Games employee in the process of performing this puppet’s rework have pressed the wrong key and put the skill after the rework on the official server?
If indeed this is a new feature given to Riddlesticks by Riot Games, this scarecrow after remake will be extremely crazy here, can approach the opponent even when dead, the enemy does not see the effect of that skill. A feature too powerful in League of Legends.
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