In the forthcoming League of Legends Patch 13.21, players can expect a continuation of adjustments following the impactful changes introduced in the previous update. A key focus of this patch is the champion balance, with K’sante receiving buffs and Caitlyn and Jinx facing notable nerfs.
Despite the ongoing influence of major patches such as the Worlds patch and the mid-season update for season 13, the community is abuzz with anticipation for the impending season 14 preseason patch.
On October 18, Matt “Phroxzon” Leung-Harrison, League of Legends’ gameplay designer, shared insights into the upcoming changes. A particular highlight is the introduction of new mage jungle adjustments. As the community eagerly awaits the rollout of the patch, players and enthusiasts alike are analyzing and speculating on the potential impact of these alterations.
The season 14 preseason patch is looming large in the minds of players, and while they await its arrival, Patch 13.21 ensures that the current season remains dynamic and engaging. With Riot Games’ commitment to continuous improvement and balance, the League of Legends experience is poised for an exciting evolution in the weeks to come with Patch 13.21.
League of Legends Patch 13.21 Notes
Champions
Aurelion Sol
Q: Breath of Light
- Base dot increased: 15 – 55 >>> 45 – 105
- Dot no longer scales with level
- Dot AP ratio decreased: 60% >>> 55%
- Burst damage increased: 40 – 80 >>> 60 – 100
- Burst damage no longer scales with level
Bel’Veth
E: Royal Maelstrom
- Cooldown reduced: 24 – 18 >>> 20 – 16
Briar
Base Stats
- Attack speed per level: 2.3% >>> 2%
Passive: Crimson Curse
- Healing on kill increased: 100% >>> 125%
W: Blood Frenzy/ Snack Attack
- Execute ratio decreased: 4% per 100 bonus AD >>> 3.5% per 100 bonus AD
Caitlyn
Passive: Headshot
- Crit chance ratio increased: 142.1875% >>> 148.75%
R: Ace in the Hole
- Base damage reduced: 300 – 750 >>> 300 – 700
- Bonus AD ratio reduced: 200% >>> 170%
- Critical strike ratio increased: 3.5% per 10% crit >>> 5% per 10% crit
- Cooldown increased: 90 – 60 >>> 90 flat
Dr Mundo
E: Blunt Force Trauma
- Bonus AD reduced: 2-4% max HP >>> 2-3% max
Hecarim
Base Stats
- AD growth increased: 3.2 >>> 3.7
W: Spirit of Dread
- Duration increased: 4 >>> 5 seconds
Jinx
Passive: Get Excited!
- Now caps at 5 stacks
- Attack speed now only stacks on champion takedowns (epic monsters and structures still refresh the buff)
K’sante
Passive: Dauntless Instinct
Bottom of Form
- True damage conversion during ult: 35% >>> 45 – 75%
Q: Ntofo Strikes
- Bonus HP cap decreased: 1800 >>> 1200 (this is a buff)
W: Path Maker
- Max duration increased: 1 second >>> 1.5 seconds
LeBlanc
W: Distortion
- AP ratio increased: 65% >>> 75%
E: Ethereal Chains
- E2 AP ratio increased: 70% >>> 80%
Master Yi
E: Wuju Style
- Cooldown decreased: 18 >>> 14 seconds
Morgana Jungle
W: Tormented Shadow
- Damage increased: 12 – 52 >>> 12 – 56
- Monster damage modification increased: 165% >>> 170%
Rammus
Q: Powerball
- Base damage reduced: 100 – 200 >>> 80 – 200
W: Defensive Ball Curl
- Base armor reduced: 35 >>> 30
- Armor ratio reduced: 40 – 80% >>> 35 – 75%
Tahm Kench
Passive: An Acquired Taste
- Base damage changed: 8 – 60 (based on level) >>> 6 – 48 (based on levels)
- AP ratio increased: 3% per 100 AP >>> 5% per 100 AP
W: Abyssal Dive
- Cooldown refund increased: 40% at all ranks >>> 40 – 50% at all ranks
Varus
W: Blighted Quiver
- On-hit base damage increased: 7 -21 >>> 7 – 31
E: Hail Of Arrows
- Slow increased: 25 – 45% – 30 – 50%
Champion Adjustments
Brand Jungle
Base stats
- Base health reduced: 590 >>> 570
- Health growth increased: 102 >>> 105
- Base armor increased: 22 >>> 27
- Armor growth reduced: 4.7 >>> 4.2
- Base attack speed increased: 0.625 >>> 0.681
- Attack speed growth: 1.36% >>> 2%
Passive: Blaze
- Monster damage reduced: 120% >>> 300%
E: Conflagration
- Base damage reduced: 70 – 170 >>> 65 – 165
Seraphine Support
Base stats
- Base armor increased: 19 >>> 26
- Health growth reduced: 104 >>> 90
- Base mana reduced: 440 >>> 360
- Mana growth increased: 40 >>> 50
- Base mana regen increased: 8 >>> 11.5
- Mana regen growth decreased: 1 >>> 0.4
- Attack speed growth increased: 1% >>> 2%
Q: High Note
- Missile speed increased: 1200 >>> 1400
- Minimum base damage increased: 50 – 115 >>> 55 – 155
- Minimum AP ratio changed: 45 – 65% AP >>> 50% at all ranks
- Cooldown reduced: 10 – 5 >>> 9 – 5
W: Surround Sound
- Cooldown reduced: 28 – 20 >>> 28 – 16
- Mana cost increased: 50 – 90 >>> 70 – 90
- Base shield increased: 50 – 130 >>> 50 – 150
- Base heal reduced: 5 – 7% >>> 3 – 5%
- Heal no longer scales with 0.4% per 100 AP of target’s missing health
E: Beat Drop
- Mana cost reduced: 60 – 100 >>> 60 – 80
- Base damage increased: 60 – 140 >>> 60 – 200
Zyra Jungle
Base Stats
- Base attack speed increased: 0.625 >>> 0.681
Passive: Garden of Thorns
- Plant base damage reduced: 20 – 100 >>> 20 – 88
- Plant AP ratio: 15% >>> 18%
Q: Deadly Spines
- Base damage increased: 60 – 200 >>> 60 – 220
- AP ratio increased: 60% >>> 65%
E: Grasping Roots
- Base damage reduced: 60 – 240 >>> 60 – 200
- AP ratio increased: 50% >>> 60%
Items
Hullbreaker
- Bonus armor and MR reduced:
- Melee: 10 – 75 >>> 10 – 60
- Ranged: 5 – 35 >>> 5 – 30
System
First Strike
- Bonus true damage reduced: 8% >>> 7%
Phase Rush
- Melee bonus MS decreased: 30-60% >>> 25 – 50%
Jungle Pet
- Base damage reduced: 16 >>> 15.5
- Bonus AD ratio reverted: 0% >>> 10%
- AP scaling reverted: 10% >>> 12%
- Heal per attack changed: 70% of damage dealt >>> 13 – 46 (lvls 1 to 12), healing cap removed
- Large monster capped at 90 health
Skins
Cafe Cuties skin line (click here for the full details)
Updated Coven Syndra
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