League of Legends, the popular MOBA game, is set to introduce significant updates in its upcoming Patch 14.3, particularly targeting the gameplay experience of certain champions.
In the new season, Illaoi and Yorick, have noticeably struggled to maintain their competitiveness. Recognizing this, Patch 14.3 is poised to bring much-needed quality-of-life improvements to these characters.
Additionally, Aurelion Sol, a champion who has been the subject of extensive discussions within the League of Legends community, particularly due to an unfavorable rework in the previous year, is set to receive some well-deserved buffs in this patch.
Moreover, Patch 14.3 is also looking to address a significant aspect of the game’s current meta: the excessive burst damage caused by several items. Riot Games plans to implement nerfs to these items, with the intention of reducing their burst potential.
League of Legends Patch 14.3 notes
Champions
Aurelion Sol
Recommended Skill Order updated: Q, E, W >>> Q, W, E
Q: Breath of Light
- Mana cost per second reduced: 45 + 5 per rank >>> 30 + 5 per rank
- Stacks per Champion Burst increased: 1 >>> 3
W: Astral Flight
- Mana cost reduced: 80 + 5 per rank >>> 50 + 5 per rank
- Cooldown reduced: 22 – 1.5 per rank >>> 15 – 1 per rank
- % Q damage during W increased: 14% + 1.5% per rank >>> 18% + 2% per rank
E: Singularity
- Stacks per unit that dies in E reduced:
- Champions: 5 >>> 2
- Epic monsters: 5 >>> 2
- Cannon minions: 3 >>> 2
- Large monsters: 3 >>> 2
Illaoi
Passive: Prophet of an Elder God
- Tentacles have a data value that indicates they gain a 125 range bonus
Maokai
Base Stats
- Base mana regen reduced: 7.2 >>> 6
Passive: Sap Magic
- Base heal removed
- Heal increased: 4 -12% max HP >>> 4 -13.25% max HP
Q: Bramble Smash
- Cooldown reduced: 8-5 >>> 7-5 seconds
- Mana cost reduced: 60 >>> 40
E: Sapling Toss
- Cooldown changed: 14 >>> 16-12
Lillia
Passive: Dream-Laden Bough
- AP ratio reduced: 1.5% max HP per 100 AP >>> 1.25% max HP per 100 AP
Q: Blooming Blows
- AP ratio reduced: 45% >>> 35%
Shaco
Base Stats
- Mana growth reduced: 0.45 >>> 0.35
W: Jack in the Box
- Mana cost reduced: 70 >>> 70 – 50
- Bonus monster damage increased: 10-50 >>> 20-80
E: Two-Shiv Poison
- Mana cost increased: 65 >>> 75
Udyr
Passive: Bridge Between
- No longer replaces Ultimate Hunter with Relentless Hunter
- Now notes Udyr’s passive will benefit from Ultimate Haste effects
Yorick
Passive: Shepherd of Souls
- Ghoul leash ranged reduced: 2000 >>> 1600
Q: Last Rites
- Mana cost reduced: 25 >>> 20
- Heal no longer doubled when below 50% HP
- Now heals an additional 4 – 8% missing health
- Healing reduced by 50% against non-champions
E: Mourning Mist
- Cast time reduced: 0.33 >>> 0.25 seconds
- Now visually arcs higher
R: Eulogy of the Isles
- Maiden mark proc cooldown removed
- Maiden mark damage reduced: 3% – 9% max HP >>> 2% – 3%
- Maiden mark monster damage cap reduced: 200 – 400 >>> 100 flat
Ziggs
Base Stats
- Base armor increased: 18 >>> 21
- Armor growth increased: 4.5 >>> 4.7
W: Satchel Charge
- Cooldown reduced: 24-12 >>> 20-12
Zyra
Base Stats
- Base mana regen reduced: 13 >>> 7
- Mana regen growth increased: 0.4 >>> 0.8
Q: Deadly Spines
- Mana cost reduced: 70 >>> 55
W: Rampant Growth
- Small unit cooldown refund increased: 20% >>> 35%
Items
Boots of Swiftness
- Slow resist bug fixed from 40% to 25%
Echoes of Helia
- Heal per shard increased: 20 >>> 40
- Max heal at 3 shards: 60 >>> 120
- Damage per shard reduced: 55 >>> 45
- Max damage at 3 shards: 165 >>> 135
Essence Reaver
- AD increased: 55 >>> 60
Guinsoo’s Rageblade
- Reciped changed: Recurve Bow + Pickaxe + Amp Tome >>> Heartbound Axe + Longsword + Amplifying Tome (total cost unchanged)
- AD increased: 30 >>> 35
- AP increased: 30 >>> 35
Hextech Alternator
- Damage adjusted: 50-125 (based on champ level) >>> 65 constant
Hextech Rocketbelt
- Damage reduced: 125 +15% AP >>> 100 + 10% AP
Kraken Slayer
- Base damage increased: 35 – 85 (live) >>> 140 – 310
- AD ratio removed
- AP ratio removed
Lich Bane
- Spellblade base AD scaling: 100% >>> 75%
Luden’s Companion
- AP increased: 90 >>> 100
- Damage per stack changed: 40 +8% AP >>> 45 +4% AP
- Max damage at 6 stacks: 110 +22% AP >>> 124 +11% AP
Malignance
- AP increased: 80 >>> 90
- Damage per second reduced: 60 + 6% AP >>> 60 + 5% AP
- MR shred changed: 6-12 (based on champion level) >>> 10 flat
Profane Hydra
- Passive total AD scaling increased: 40% for melee, 20% for ranged >>> 50% for melee, 25% for ranged
- Active total AD scaling when target is below 50% reduced: 150% >>> 130%
Sheen
- Cost reduced: 1000 >>> 900 (Sheen items have their cost unchanged)
Statikk Shiv
- Cost reduced: 3000 >>> 2700
- Damage to champions changed: 100-180 (at levels 6-18) >>> 90 constant
Stormrazor
- Base damage increased: 90 >>> 100
- Total AD scaling removed: 25% >>> 0%
- Movement speed duration increased: 1 >>> 1.5 seconds
Stormsurge
- AP increased: 90 >>> 95
- Base damage changed: 100-200 (based on champion level) >>> 140 constant
Stridebreaker
- HP increased: 400 >>> 450
- AD decreased: 55 > 50
- New recipe: Phage + Pickaxe + Dagger + 725 Gold >>> Tiamat + Phage + Dagger + 700 Gold
- Is now unique with other Tiamat items
- Cooldown decreased: 20 seconds >>> 15 seconds
- Active now deals 80% total AD physical damage to enemies hit and slows
- Passive now deals 40% melee, 20% ranged total AD physical damage to nearby enemies
Sundered Sky
- HP increased: 300 >>> 450
- AD decreased: 55 >>> 45
The Collector
- AD reduced: 60 >>> 55
Titanic Hydra
- HP increased: 500 >>> 550
- Active damage total HP scaling: 6% for melee, 3% for ranged >>> 4% for melee, 2% for ranged
Youmuu’s Ghostblade
- Out of combat movement speed reduced for ranged champs: 40 >>> 25
- Active movement speed reduced for ranged champs: 20% >>> 15%
Overall, Patch 14.3 for League of Legends represents a thoughtful and strategic update, aiming to enhance the gameplay experience by fine-tuning champion abilities and item dynamics. The patch is scheduled to be released on February 7, 2024, as per the official patch rollout calendar provided by Riot.