In the upcoming Patch 14.6 for League of Legends, players can anticipate significant alterations to various component items, accompanied by widespread nerfs affecting AD, AP, and tank attributes.
As League of Legends operates on a two-week update cycle, Patch 14.6 promises a slew of modifications to item mechanics after Patch 14.5, aiming to rebalance gameplay dynamics across the board.
Scheduled to hit the servers on March 20, 2024, in accordance with Riot’s patch schedule, League of Legends Patch 14.6 ushers in a wave of adjustments designed to recalibrate the power levels of numerous in-game components.
For those eager to stay ahead of the curve, here’s a sneak peek into the impending changes.
League of Legends Patch 14.6 early notes
Champions
Galio
Base Stats
- Health growth reduced: 126 >>> 114
- Movement speed increased: 335 >>> 340
Passive: Colossal Smash
- Passive cooldown now reduced by 3 seconds when hitting champions with abilities, once per cast
- Cooldown is no longer affected by ability haste
W: Shield of Durand
- Damage reduction MR ratio reduced: 12% per 100 MR >>> 8%
- Damage reduction now scales with 1% per 100 bonus HP
- AP ratio reduced: 30% >>> 20%
- Cooldown reduced: 18-14 seconds >>> 18-12 seconds
E: Justice Punch
- AP ratio reduced: 90% >>> 75%
- Non-champ damage increased: 50% >>> 85%
- Cooldown reduced: 11-7 seconds >>> 9-7 seconds
Karma
Base Stats
- Mana growth reduced: 50 >>> 40
- Mana regen growth increased: 0.5 >>> 0.8
Passive: Gathering Fire
- Ultimate cooldown refund changed: 5 seconds flat >>> 25% remaining cooldown
Q: Inner Flame
- Mana cost changed: 45 flat >>> 40-80
Items
Bami’s Cinder
- Base damage increased: 12 >>> 13
- Health ratio reduced: 1% >>> 0.5% bonus HP
Brutalizer
- Lethality reduced: 8 >>> 5
Caulfield’s Warhammer
- AD reduced: 25 >>> 20
Fiendish Codex
- AP reduced: 35 >>> 25
Glacial Buckler
- Cost increased: 900 >>> 950
- Glowing Mote added to recipe, Cloth Armor and Sapphire Crystal unchanged
Haunting Guise
- AP reduced: 35 >>> 30
Hearthbound Axe
- Cost reduced: 1200 >>> 1150
- AD reduced: 20 >>> 15
Hextech Alternator
- AP reduced: 50 >>> 45
Infinity Edge
- Bonus crit damage increased: 40% >>> 50%
Kircheis Shard
- Energize damage reduced: 60 >>> 50
Lord Dominik’s Regard
- Armor penetration increased: 30% >>> 35%
Mortal Reminder
- Armor penetration increased: 30% >>> 35%
Navori Quickblades
- Pickaxe replaced by BF sword in recipe, cost unchanged
- AD increased: 60 >>> 65
Runic Compass
- Upgrade threshold reduced: 1000 >>> 800 gold
- Gold from damage reduced: 32/34 >>> 22/24
- Gold from minions reduced: 28 >>> 20
Serrated Dirk
- AD reduced: 25 >>> 20
Spectre’s Cowl
- Rejuvenation bead added to recipe, cost unchanged
- Health reduced: 250 >>> 200
- Health regen reduced: 150% base regen >>> 100%
- Health regen duration is now flat, instead of based on damage taken
Steel Sigil
- Second armor cloth added to recipe, cost unchanged
Tunneler
- Cost increased: 1100 >>> 1150
Verdant Barrier
- Cost reduced: 1800 >>> 1700
World’s Atlas
- Upgrade threshold reduced: 500 >>> 400 gold
- Gold from attacks reduced: 28/30 >>> 20/22
- Gold from minions reduced: 20 >>> 15
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