Patch 14.7 of League of Legends is set to change the gameplay with the highly anticipated rework of Skarner, the Crystalline Scorpion.
This long-awaited update brings a fresh suite of abilities and a revitalized visual design to the champion, promising to breathe new life into his gameplay experience. Players can look forward to exploring the intricacies of Skarner’s revamped kit as they adapt to his enhanced capabilities.
In addition to Skarner’s rework, this patch introduces significant adjustments to the support role, particularly focusing on itemization. Several support items are slated for nerfs, while certain enchanter supports receive buffs, aiming to rebalance the support meta and promote diversity in champion choices.
League of Legends Patch 14.7 is scheduled to go live on April 3, 2024, aligning with Riot’s patch schedule.
League of Legends patch 14.7 early notes
Champions
Karma
E: Inspire
- Secondary targets of ult shield will gain 80% of the bonus shield instead of 30%
Nami
W: Ebb and Flow
- Base damage reduced: 60-220 >>> 60-200
- AP ratio reduced: 55% >>> 50%
- Base heal increased: 55-135 >>> 55-155
- Heal AP ratio increased: 25% >>> 40%
- Bounce reduction reduced: 15% >>> 10%
- Bounce reduction AP ratio increased: 7.5% per 100 AP >>> 10% per 100 AP
E: Tidecaller’s Blessing
- Base damage reduced: 20-80 >>> 20-60
Skarner
- Click here for the full details of Skarner Rework
Sona
Passive: Power Chord
- Q Passive damage increased: 28-336 + 28% AP >>> 30-360 + 30% AP
Q: Hymn of Valor
- On-hit AP ratio reduced: 20% >>> 10%
W: Aria of Perserverance
- Heal AP ratio increased: 15% >>> 30%
E: Song of Celerity
- Base movement speed increased: 10-14% >>> 10-18%
Items
Bloodsong
- Spellblade base AD ratio reduced: 150% >>> 100%
Imperial Mandate
- Damage reduced: 12% current HP >>> 10%
Zaz’Zak’s Realmspike
- Base damage reduced: 20 >>> 10
- Health damage reduced: 4% max HP >>> 3% max HP
- Cooldown increased: 8-6 seconds >>> 10 seconds flat
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