Riot has hinted at significant adjustments to Teleport for the upcoming League season, changes that are expected to have a major impact on gameplay.
Teleport has been one of the most widely used summoner spells in League, particularly in recent years. It plays a crucial role in strategic maneuvers—whether it’s turning around a lane disadvantage, diving the enemy backline with a well-placed ward, setting up an early team fight, or simply using it as a quick return tool after buying items to maintain lane presence.
Due to its versatility, Teleport has received numerous tweaks and limitations over time. Riot has progressively adjusted its power to ensure it doesn’t overshadow other spells, from removing the ability to target wards and minions before the 14-minute mark to disabling its cancellation.
Riot sees Teleport as potentially overpowered, so they’ve introduced nerfs to reduce its dominance and encourage the use of other summoner spells.
Going into the next season, Riot is considering more substantial nerfs, reworks, or other changes, aiming to address several ongoing concerns:
- Teleport is a powerful all-around tool, effective both in lane and late-game team fights.
- Its ability to snowball makes it easy to extend an advantage too far.
- Teleport provides an unparalleled safety net in lane, often making other spells seem less viable by comparison.
- The potential changes are likely to roll out after Worlds 2024 and could bring notable shifts in both solo queue and pro play.
Community suggestions on reworking Teleport include:
- Removing it entirely (though this could severely impact players struggling in lane).
- Making it a unique boot upgrade (though champions like Cassiopeia who can’t wear boots could be excluded).
- Converting it into an item with balanced stats and an activation effect.
- Transforming it into a buff or integrating it into another spell.
However, some players are skeptical. Even with these reworks, many believe that Teleport’s versatility might still make it hard to balance effectively. If Riot can’t find a way to restrict its utility, the summoner spell may continue to disrupt game balance unless it’s reworked or removed entirely.
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