Some too good (as well as not too good) items are expected changes in League Patch 11.2 Preview.
League of Legends’ ranked season 11 may have just begun, but the new Mythic and Legendary items launched in the preseason are already having a great impact on Summoner’s Rift.
For League Patch 11.2, which is expected to release on Jan. 21 alongside the latest jungler of the League, Viego, several of these items will be subject to significant adjustments, while others will receive some adjusting to bring them back into the fray.
Mark Yetter, League gameplay designer, today announced in a League Patch 11.2 preview that the key focus of the nerfs is Mythic items, especially those used by several champions with the highest win rates. These improvements have not yet been announced, but Yetter said more detail is coming tomorrow. Extensive buffs and general improvements have also been included to look at the cost of certain items that are essential to the Meta Champion’s kits.
Hextech Rocketbelt, Galeforce, and Imperial Mandate are on the list to earn these nerfs in League Patch 11.2 after their preseason domination and the start of season 11. Rocketbelt has become a fantastic choice for AP assassins and fighters, such as Fizz, Ekko, and Gragas, who use the special active power of the item to easily engage enemies while still inflicting massive AP damage before using their abilities.
Some ADCs have seen significant win-rate increases due to the usefulness of Galeforce, whose function was very close to Rocketbelt but without AP damage. Jhin, Miss Fortune, and Jinx are only a few of the champions who have been good with this item, which lets them get out of the sticky situations and give them another flash of a shorter cooldown. Jhin alone thrives on this item because he has no means of speeding up and gains immensely from hitting the fourth shot, now without fear of getting one-shot by the assassin.
Imperial Mandate is the candidate for one of the best mythical items in the preseason. The item is featured for crowd control supporters, but many mages have seen synergy in combining the item with Rylai’s Crystal Scepter’s slow passive.
Although the damage increased from the Imperial Mandate to the user’s crowd control, new tactics have been created in the bot lane that is both focused around the ADC (or the replacement mage) and support building the item, followed by snowballing through the lane. Champion combos including Ashe, Anivia, Swain, and Galio appeared, resulting in enemies suffering large amounts of damage when both purchased the Imperial Mandate.
A significant number of other items are set to earn buffs and changes, either because of their prevalence or lack of strength on several different champions in League Patch 11.2.
This League Patch 11.2 preview buffs mainly target tank items, looking to add more diversity to the role where Sunfire Aegis continues to reign supreme. Turbo Chemtank, the latest Mythic launched in the preseason, is decreasing its cost from 3,200 gold to 2,800 gold, as well as increasing its Ability Haste and decreasing magic resistance. Its Mythic Passive is also being updated to grant all Legendary Items five Ability Haste.
Frostfire Gauntlet would see similar improvements, including the same cost change but follow by an increase in Ability Haste from 15 to 20 and a reduction in Armor from 50 to 25. Gargoyle Stoneplate, on the other hand, can raise its active resistance to five percent against damage from champions.
Essence Reaver is an item that has been dropped out of the ADC builds since late, but these upcoming buffs might make it a competitive option as a second or third item. Essence Reaver is one of the few ADCs to recover mana. And to keep up with the major improvements to the mana items, in League Patch 11.2, this item will have its mana recovery rate raised to 40 percent of the champion’s base AD and 16 percent of the bonus AD.
Various item changes in League Patch 11.2 is aimed to resolve several problems relating to the costs of overuse and underused items, as well as subtle adjustments to two Legendary items.
Phantom Dancer and Runaan’s Hurricane will have their costs raised from 2,500 gold to 2,600 gold but will earn a five percent boost in the speed at which they attack. The prices of Umbral Glaive and Serpent’s Fang would be cut from 2,800 gold to 2,600. But to compensate for this better availability to players, they’re both going to have their AD reduced by five—as well as Glaive’s build path adjustment. Similarly, the price of Chempunk Chainsword will be lowered from 2,700 gold to 2,600, this will come at the cost of a 50 health bonus.
Sunfire Aegis and Shureliya’s Battlesong catch up the list of Mythic Items to be modified in League Patch 11.2. Looking at their synergies with other Items as well as general utility in contrast with other Mythics. The tank item that decimated the preseason and has since earned substantial nerfs will have its Mystic Passive changed to add five percent tenacity and sluggish resistance to each Legendary item, giving it back some of the strength that was taken away from it.
Shureliya’s Battlesong has been an underplayed item of support because many look to build Moonstone Renewer for its assistance in healing teammates or Imperial Mandate for its raw power. Therefore, at the expense of 150 health, its speed of movement will be replaced by 40 AP, its base mana regen will be increased to 100 percent, and it will have a new building path. Both of these improvements can make it a candidate for a must-build item for supports.
The only rune to see a modification in League Patch 11.2 is Ravenous Hunter, which will see its Omnivamp per stack lowered from two percent to 1.7 percent. This does not mean anything for the jungle assassins, however.
Yetter also said in a follow-up tweet that Kraken Slayer’s on-hit damage on several champions will also be reduced. But, like the Mythic item nerfs, the details are expected to come tomorrow.
Many of the adjustments detailed in this preview for League Patch 11.2 are unofficial and can be updated prior to their release to live servers.