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Home League of Legends

League Patch 13.1b notes: ADC changes, delayed Ahri ASU, and more

by PotatoTomato
January 27, 2023
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Riot Games has announced that League of Legends Patch 13.1B (previously Patch 13.2) is now available on all servers globally

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Players may anticipate the typical changes to League with the release of this patch, including balance adjustments and system changes. Many of the more substantial updates that were supposed to deploy with Patch 13.2 were pushed out to a later date, which is why Riot elected to change the title of this patch and make it more of a “micropatch” classification.

Patch 13.2: Ahri receives new changes just in time for her ASU update 2
Image via Riot Games

Patch 13.2 was supposed to bring key pieces of content, including the entire Ahri ASU and a slew of buffs for Annie. The adjustments that did make it into the live servers with today’s update include champion nerfs and buffs, as well as buffs to specific ADCs.

Contents

  • 1 Patch 13.1b notes
  • 2 Champions
  • 3 Items
  • 4 Runes
  • 5 Systems

Patch 13.1b notes

League Patch 13.1b notes: ADC changes, delayed Ahri ASU, and more 1
Image via Riot Games

Champions

Ashe

  • Mana Scaling Increased: 32 >>> 35
  • Mana Regen Scaling Increased: .4 >>> .65

Caitlyn

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  • Mana Scaling Increased: 35 >>> 40
  • Mana Regen Scaling Increased: .55 >>> .7

Ezreal

  • Mana Regen Scaling: .65 >>> 1

Gangplank

  • AD Growth: 4 >>> 3.7
  • E: Powder Keg
  • Bonus Damage on Critical Strikes: 10% >>> 5%

Heimerdinger

  • Q: H-28G Evolution Turret
  • Turret Health: 175 – 700 (based on level) (+5%-40% (based on level) AP) >>> 130 – 640 (based on level) (+5%-45% (based on level) AP)
  • W: Hextech Micro-Rockets
    • 50 – 150 (+45% AP) >>> 40 – 140 (+55% AP)

Jhin

  • W: Deadly Flourish
    • Mana Cost Reduced: 50 – 90 >>> 50 – 70
  • E: Captive Audience
    • Mana Cost Reduced: 30 – 50 >>> 30

Jinx

  • Base Mana Increased: 245 >>> 260
  • Mana Growth Increased: 45 >>> 50
  • W – Zap!
    • Mana Cost Increased: 50 – 90 >>> 50 – 70

Kai’sa

  • Base Mana Increased: 344.88 >>> 345
  • Mana Scaling Increased: 38 >>> 40
  • Mana Regen Scaling Increased: .45 >>> .7

Kassadin

  • E: Force Pulse
    • Cooldown: 21-13 seconds >>> 21-17 seconds

Kindred

  • Q: Dance of Arrows
    • Physical Damage: 60-160 >>> 50-150

Lillia

  • Passive: Dream-Laden Bough
    • 5% (+1.2% per 100 AP) of target’s maximum health >>> 5% (+1.5% per 100 AP) of target’s maximum health
  • Q: Blooming Blows
    • Magic Damage: 40% AP scaling >>> 45% AP scaling
    • Outer Edge True Damage: 40% AP scaling >>> 45% AP scaling
  • E: Swirlseed
    • Magic Damage: 45% AP scaling >>> 60% AP scaling
    • Cooldown: 16 >>> 16-14

Lucian

  • Base Mana Decreased: 349 >>> 340
  • Mana Growth Increased: 38 >>> 45
  • Base Mana Regen Decreased: 8.18 >>> 8
  • Mana Regen Growth Increased: .7 >>> .85

Maokai

  • Q: Bramble Smash
    • Bonus Damage to Monsters 120 – 200 > > > 100 – 180
  • E: Sapling Toss
    • Magic Damage: (6% bonus health) (+40% AP) > > > (5% bonus health) (+35% AP) (base damage unchanged)
    • Empowered Sapling Magic Damage: (12% bonus health) (+80% AP) > > > (10% bonus health) (+70% AP) (base damage unchanged)

Miss Fortune

  • Mana Growth Increased: 35 >>> 40
  • Mana Regen Decreased: 8.05 >>> 8
  • Mana Regen Growth Increased: .65 >>> .8

Mordekaiser

  • W: Indestructible
    • Damage to Shielding Conversion Reduced: 15% >>> 7.5%

Nami

  • W – Ebb and Flow
    • Magic Damage: 70 – 230 (+50% AP) >>> 60-220 (+55% AP)
  • E – Tidecaller’s Blessing
    • Bonus Magic Damage per Hit: 25-85 >>> 20-80

Orianna

  • Passive: Clockwork Windup
    • Damage now scales every level instead of every 3 levels (still 10 – 50)
  • Q: Command: Attack
  • Pass through damage changed from -10% per target (up to -60%) to -30% flat
  • W: Command: Dissonance
    • Mana Cost Reduced: 70 – 110 >>> 70 – 90
  • R: Command: Shockwave
    • Damage Increased: 200 – 350 (+80% AP) >>> 250 – 450 (+90% AP)

Ryze

  • Magic Resistance: 36 >>> 32
  • Passive – Arcane Mastery
    • Increased Maximum Mana: 10% per 100 AP >>> 6% per 100 AP

Senna

  • Mana Regen Increased: .4 >>> .7

Sivir

  • Mana Scaling Increased: 40 >>> 45
  • W: Ricochet
    • Mana Cost Decreased: 60 – 80 >>> 60

Syndra

  • W: Force of Will
    • Cast wind-down time removed

Twitch

  • Base Mana Increased: 287.2 >>> 300
  • Mana Regen Scaling Increased: .45 >>> .7

Udyr

  • Q: Wilding Claw
    • Bonus Physical Damage AD Scaling: (+5% per 100 bonus AD) >>> (+4% per 100 bonus AD)
    • Bonus Attack Speed: 20 – 70% >>> 20 – 80%
  • R: Wingborne Storm
    • Base Damage per Tick: 10 – 60 >>> 10 – 55

Xayah

  • Mana Regen Scaling Increased: .75 >>> .8

Yuumi

  • Attack Range: 500 >>> 425
  • Attack Damage: 55 >>> 49
  • Base Health: 550 >>> 500
  • Base Health Regen: 7 >>> 5
  • Passive: Bop ‘N’ Block
    • When her passive is ready, Yuumi will gain 25 attack range for that attack only
    • Shield Strength: 60-380 >>> 45-300
  • W: You and Me!
    • Adaptive Force: 12-20 (+12-20% of bonus) >>> 12-20 (+6-10% of bonus)
  • E: Zoomies
    • AP scaling for bonus movement speed removed, is now a flat 20% increase

Zoe

  • E: Sleepy Trouble Bubble
    • Now shreds 20 – 30% MR when target falls asleep (removed when they wake up).

Items

League Patch 13.1b notes: ADC changes, delayed Ahri ASU, and more 2
Image via Riot Games

Archangel’s Staff

  • Tooltip notes being unique alongside other “Lifeline” items

Black Cleaver

  • Health Increased: 350 >>> 400
  • Attack Damage Increased: 45 >>> 50

Blade of the Ruined King

  • Cooldown Increased: 20 >>> 30 seconds
  • Damage Decreased: 40 – 150 >>> 40 – 103

Bloodthirster

  • Lifesteal Reduced: 18% >>> 15%
  • Shield Numbers Changed: 50 – 320 scaling from level one >>> 180 – 450 scaling from level nine
  • Cost Reduced: 3400 > 3200

Bramble Vest

  • Reflect Damage Increased: 4 >>> 6
  • Grievous Wounds Application Increased: 25% >>> 40%

Chempunk Chainsword

  • Grievous Wounds Application Increased: 25% >>> 40%
  • No longer increases when damaging an enemy below 50% health

Chemtech Putrifier

  • Recipe Changed: Oblivion Orb + Bandleglass Mirror >>> Oblivion Orb + Forbidden Idol
  • Combination Cost Decreased: 500 >>> 375
  • Grievous Wounds Application Increased: 25% >>> 40%
  • No longer applies Grievous Wounds on damage via shielding or healing
  • Ability Haste Reduced: 20 >>> 15
  • Ability Power Reduced: 60 >>> 40
  • Grants 8% Healing and Shielding Power (up from 0%)

Death’s Dance

  • Recipe Changed: Pickaxe + Chain Vest + Caulfield’s Warhammer >>> Pickaxe + Pickaxe + Chain Vest
  • Combination Cost Increased: 525 >>> 750
  • Takedown Healing Reduced: 120% bonus AD >>> 50% bonus AD
  • Armor Increased: 45 >>> 50
  • Attack Damage Increased: 55 >>> 65
  • Ability Haste Removed: 15 >>> 0

Demonic Embrace

  • Max Health Burn: 1.8% for melee/0.8% for ranged ⇒ 1.6% for melee/1.0% for ranged

Eclipse

  • Reciped Changed: Serrated Dirk + Long Sword + Vampiric Scepter >>> Serrated Dirk + Caulfield’s Warhammer
  • Combination Cost Increased: 750 >>> 900
  • Cooldown Reduced (Melee/Ranged): 8/16 >>> 6/12 seconds
  • Grants 15 Ability Haste (up from 0)
  • Omnivamp Removed: 7% >>> 0%

Essence Reaver

  • Attack Damage Increased: 45 >>> 55
  • Combination Cost Increased: 400 >>> 500

Executioner’s Calling

  • Grievous Wounds Physical Damage Increased: 25% >>> 40%
  • Attack Damage Reduced: 20 >>> 15

Fimbulwinter

  • Health Increased: 350 >>> 400

Goredrinker

  • Mythic Passive Ability Hasted Decreased: 7 >>> 3
  • Mythic Passive Health Increased: 0 >>> 50

Infinity Edge

  • Critical Strike Required: 60% >>> 40%

Lord Dominik’s Regards

  • Attack Damage Increased: 30 >>> 35

Maw of Malmortius

  • Reciped Changed: Hexdrinker + Caulfield’s Warhammer >>> Hexdrinker + Pickaxe + Longsword
  • Combined Cost Reduced: 500 >>> 375
  • Lifeline Passive Changed: 10% omnivamp >>> 12% lifesteal
  • Ability Haste Reduced: 20 >>> 0
  • Attack Damage Increased: 55 >>> 65

Morellonomicon

  • Reciped Changed: Oblivion Orb + Blasting Wand + Ruby Crystal >>> Oblivion Orb + Hextech Alternator + Amplifying Tome
  • Combined Cost Increased: 450 >>> 715.
  • Total Cost Increased: 2500 >>> 3000
  • Grievous Wounds Application: 40% on Magic Damage, regardless of enemy health
  • Health Reduced: 300 >>> 200
  • Grants 10 Magic Pen (up from 0)

Mortal Reminder

  • Reciped Changed: Executioner’s Calling + Zeal >>> Executioner’s Calling + Last Whisper + Cloak of Agility
  • Combined Cost Decreased: 750 >>> 150
  • Total Cost Increased: 2600 >>> 3000
  • Grievous Wounds Application: 40% on Physical Damage
  • Movement Speed Removed: 7% >>> 0%
  • Attack Speed Removed: 20% >>> 0%
  • Grants 30% Armor Pen (up from 0%)
  • Is considered unique alongside other Last Whisper items

Navori Quickblades

  • Critical Chance Required: 60% >>> 40%

Oblivion Orb

  • Grievous Wounds Application Increased: 40% on Magic Damage
  • Ability Power Reduced: 35 >>> 25

Ravenous Hydra

  • Ability Haste Increased: 20 >>> 25
  • Omnivamp changed for Lifesteal: 10% Omnivamp >>> 10% Lifesteal
  • Cleave AOE Passive will now benefit from Lifesteal

Seraph’s Embrace

  • Tooltip notes being unique alongside other “Lifeline” items

Thornmail

  • Reflect Damage Bonus Armor Scaling Increased: 20% >>> 25%
  • Reflect damage bAR scaling increased from 20 percent to 25 percent.
  • Grievous Wounds Application: 40% on being hit, now applies nothing on immobilization effects
  • Armor Increased: 60 >>> 70

Runes

League Patch 13.1b notes: ADC changes, delayed Ahri ASU, and more 3
Image via Riot Games

Overheal

  • Base Shield Changed: 10 + 9% Maximum Health >>> 20 – 300 (based on level)

Systems

Chemtech Dragon Soul

  • Low-health Damage Reduction Increased: 10% >>> 11%
  • Low-health Damage Ability Power Increased: 10% >>> 11%

Chemtech Blight

  • Tenacity per Chemtech stack Increased: 5% >>> 6%
  • Heal and shield power per stack Increased: 5% >>> 6%
League Patch 13.1b notes: ADC changes, delayed Ahri ASU, and more 4
Image via Riot Games

Patch 13.1B is currently available on servers all over the world. If you were looking forward to particular improvements in this patch, like as Annie’s buffs or Ahri’s reworks, you’ll most likely be able to play with them when Patch 13.3 arrives on February 8.

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