Patch 13.20 is on the horizon, poised to be one of the most substantial updates of the year.
Following the conclusion of the Worlds Patch in League of Legends, the development team is shifting gears towards more significant alterations and the impending preseason. Patch 13.19 marked the conclusion of the competitive cycle, coinciding with the upcoming Worlds 2023. However, it didn’t introduce many substantial changes.
In contrast, Patch 13.20 is gearing up to be a game-changer, as substantial information is already emerging about noteworthy adjustments. Notably, K’Sante is slated for significant modifications, and various in-game systems are undergoing sweeping changes. League lead designer Matt “RiotPhroxzon” Leung-Harrison recently provided a glimpse into the upcoming changes in a notable update.
Here’s everything we know so far of League of Legends Patch 13.20
Contents
League of Legends Patch 13.20
Champion Rework: K’Sante
- The full rework details can be viewed here.
Champion Buffs
Galio
- Coming soon
Jinx
- Base Stats:
- Health Scaling: 100 per level >>> 105 per level.
- Passive – Get Excited! (Added) Bonus Attack Speed: 25%, also can stack multiple times.
- R – Super Mega Death Rocket!: Cooldown: 75/65/55 seconds >>> 70/55/40 seconds.
Milio
- E – Warm Hugs: Recharge Timer: 18/17/16/15/14 seconds >>> 17/16/15/14/13 seconds.
- E – Warm Hugs: Shield Strength: 60/85/110/135/160 >>> 60/90/120/150/180.
- R – Breath of Life: AP Ratio: 30% >>> 50%.
Morgana
- W – Tormented Shadow: AP Ratio: 14% >>> 17%.
- W – Tormented Shadow: Monster Damage: 155% >>> 165%.
- E – Black Shield: Cooldown: 24/22/20/18/16 seconds >>> 26/23.5/21/18.5/16 seconds.
- R – Soul Shackles: Bonus Movement Speed: 5/30/55% towards Enemy >>> 10/35/60% in all directions.
- R – Soul Shackles: Stun Duration: 1.5 seconds >>> 1.5/1.75/2 seconds.
- R – Soul Shackles: Damage: 150/225/300 (+70% AP) >>> 175/250/325 (+80% AP).
Ziggs
- Q – Bouncing Bombs: Collision Radius: 150 >>> 180.
Champion Nerfs
Bel’Veth
- Passive – Death in Lavender: Bonus Attack Speed After Spell Cast: 25 – 50% (based on level) >>> 20 – 40% (based on level).
- E – Royal Maelstrom: Damage Reduction: 70% >>> 50/55/60/65/70%.
- E – Royal Maelstrom: Damage: 8/10/12/14/16 (+6% AD) >>> 7/8/9/10/11 (+8% AD).
- E – Royal Maelstrom: The Damage can now Crit.
- R – Endless Banquet: True Form: Void Remora Health: 40/50/60% of Minion’s Maximum Health >>> 20/45/70% of Minion’s Maximum Health.
Zed
- W – Living Shadow: Cooldown: 20/18.5/17/15.5/14 seconds >>> 20/19.25/18.5/17.75/17 seconds.
Champion Adjustments
Quinn
- Health: 603 >>> 565.
- Attack Damage Growth: 2.4 >>> 2.7.
- Movement Speed: 335 >>> 330.
System Buffs
Doran Blade:
- Health: 80 >>> 100.
- Attack Damage: 8 >>> 10.
Doran Ring:
- Health: 70 >>> 90.
- Attack Damage: 15 >>> 18.
Doran Shield:
- Health: 80 >>> 110.
- Health Regeneration: 0 – 40 >>> 0 – 45.
Dark Seal:
- Health: 40 >>> 50.
Spellthief’s Edge:
- Health: 10 >>> 25.
- Ability Power: 8 >>> 10.
Spectral Sickle:
- Health: 10 >>> 25.
- Attack Damage: 5 >>> 6.
Steel Shoulderguards:
- Health: 30 >>> 50.
- Attack Damage: 3 >>> 4.
Relic Shield:
- Health: 30 >>> 50.
- Ability Power: 5 >>> 7.
System Nerfs
Comet
- Damage: 30 – 100 (based on level) (+35% bonus AD) (+20% AP) >>> 30 – 130 (based on level) (+10% bonus AD) (+5% AP).
Conqueror
- AD Granted Per Stack: 1.2 – 2.7 (based on level) >>> 1.08 – 2.52 (based on level).
- AP Granted Per Stack: 2 – 4.5 (based on level) >>> 1.8 – 4.2 (based on level).
Dark Harvest
- Damage: 20 – 60 (based on level) (+25% bonus AD) (+15% AP) >>> 20 – 80 (based on level) (+10% bonus AD) (+5% AP).
Electrocute
- Damage: 30 – 180 (based on level) (+40% bonus AD) (+25% AP) >>> 30 – 220 (based on level) (+10% bonus AD) (+5% AP).
First Strike
- Bonus True Damage: 9% >>> 8%.
Fleet Footwork
- Healing: 10 – 100 (based on level) (+30% bonus AD) (+20% AP) >>> 10 – 140 (based on level) (+10% bonus AD) (+5% AP).
Mosstomper
- No longer grants Tenacity and Slow Resistance.
Gustwalker
- Movement Speed Inside Brush: 45% >>> 30%.
- Monster Kill Movement Speed: 60% >>> 45%.
Scorchclaw
- Damage now triggers from either ability or auto attacks.
Lethal Tempo
- Melee Attack Speed: 10 – 15% (based on level) >>> 10 – 14% (based on level).
Lord Dominik’s Regard
- Bonus Damage: 0 – 25% >>> 0 – 22%.
Press The Attack
- Damage: 40 – 180 (based on level) >>> 40 – 220 (based on level).
- Damage Amplification: 12 – 8% (based on level) >>> 8%.
Taste of Blood
- Healing: 16 – 30 (based on level) (+15% bonus AD) (+8% AP) >>> 16 – 40 (based on level) (+10% bonus AD) (+5% AP).
Turret Plates
- Gold Earned Per Plate: 175 Gold >>> 125 Gold.
System Adjustments
Aery
- Damage: 10 – 40 (based on level) (+15% bonus AD) (+10% AP) >>> 10 – 50 (based on level) (+10% bonus AD) (+5% AP).
- Shield: 30 – 75 (based on level) (+35% bonus AD) (+22.5% AP) >>> 30 -100 (based on level) (+10% bonus AD) (+5% AP).
Death Timers Changes
Level | Old | New |
---|---|---|
1 | 6 seconds | 6 seconds (unchanged) |
2 | 8 seconds | 6 seconds |
3 | 10 seconds | 8 seconds |
4 | 12 seconds | 8 seconds |
5 | 14 seconds | 10 seconds |
6 | 16 seconds | 12 seconds |
7 | 21 seconds | 16 seconds |
8 | 27.5 seconds | 21 seconds |
9 | 30 seconds | 26 seconds |
10-18 | 32.5 – 52.5 seconds | 32.5 – 52.5 seconds (unchanged) |
Dragon Changes
- Cloud Dragon Changes:
- Slow Resistance and Movement Speed Buff (per Stack): 7% >>> 5%.
- Soul Movement Speed: 15% >>> 20%.
- Hextech Dragon Changes:
- Haste and Attack Speed Buff (per Stack): 7.5% >>> 5%.
- Soul Slow Effect: 40%/30% (Melee/Ranged) >>> 45%/35% (Melee/Ranged).
- Infernal Dragon Changes:
- Ability Power/Attack Damage Buff (per Stack): 5% >>> 3%.
- Soul Base Damage: 80 >>> 100.
- Mountain Dragon Changes:
- Bonus Resistances Buff (per Stack): 8% >>> 5%.
- Soul Base Shield Strength: 180 >>> 220.
- Ocean Dragon Changes:
- Regeneration Per Stack: 2.5% Missing Health >>> 2% Missing Health
- Soul Base Healing: 130 Health >>> 150 Health.
- Soul Base Mana Restoration: 80 Mana >>> 100 Mana.
Smite
- Champion Smite Damage: 20 – 160 (based on level) >>> 40.
- Area of Effect Damage: 50% >>> 100%.
- No longer grants damage reduction for Epic Monsters.
Waterwalking
- Movement Speed: 25 >>> 10.
- Adaptive Force: 5 – 30 (based on level) >>> 13 – 30 (based on level).
Anticipated for release on Wednesday, October 11, 2023, League of Legends Patch 13.20 is generating considerable excitement within the player community as it promises to bring about substantial shifts and improvements.
You must log in to post a comment.