The ARAM Clash event in League of Legends turned into a nightmare for many players due to a game-breaking bug that left teams stuck in matches for hours
While League of Legends is no stranger to bugs, this particular bug was especially problematic. Normally, bugs might cause players to lose some LP, but this situation was different because it occurred during Clash, the in-game tournament mode where players can buy tickets for the chance to earn great rewards.
Clash is a highly competitive mode, and losing matches due to bugs can significantly reduce the rewards players receive at the end of the tournament. Although Riot Games typically ensures that these tournaments run smoothly, this recent Clash weekend proved to be a major challenge for them.
ARAM Clash is usually a more relaxed experience compared to the intense competition on Summoner’s Rift. Players can still purchase premium tickets for the mode, which offers the potential for fantastic rewards if they secure enough wins.
However, on September 1st, every team that participated in the ARAM Clash tournament encountered a severe issue right from the start. A significant bug emerged that prevented towers and objectives from being targeted, making it impossible to progress through the match and destroy the enemy’s nexus. As a result, teams found themselves trapped in never-ending games with no way to finish them.
A Rioter addressed the situation, stating that Clash had been canceled for the day while they worked on a fix, though there was no estimated time for the resolution. This bug affected multiple regions, including OCE, Korea, Japan, and Vietnam, leaving players unable to complete their matches.
For those hoping to earn Clash rewards and move on, it was undoubtedly a disappointing experience. On the other hand, players who enjoy experimenting with different item builds had an unusual opportunity, as the matches couldn’t be completed and only ended after a staggering seven hours from when they initially began.