League Patch 12.11: Tank items Health buffs, Assassin items Lethality buffs, Turret damage nerfs, and more

Patch 12.11 will see nerfs to Turret damage

The newest League of Legends durability patch may have significantly influenced the game. And, with certain champions and strategies becoming much too dominant, others fail to gain popularity in the meta.

Image via Riot Games

The new durability patch, which went live a few weeks ago, has caused players to adapt their playstyles, with longer teamfights becoming more common and burst damage was nowhere to be seen.

Riot’s assistant game designer Tim “Truexy” Jiang has revealed the full list of changes in patch 12.11, which includes buffs, nerfs, and modifications to champions and systems.

Here is the full and detailed list of system buffs and nerfs coming in Patch 12.11, which includes items, keystone, and turrets

Patch 12.11 Updates

System Buffs

Crown

AP: 60 – 70

Rocketbelt

Magic Penetration: 6 > 10

Night Harvester

Ability Haste: 15 > 25 — Cooldown Per Champion: 40s > 30s

Duskblade

Lethality: 18 > 22

Eclipse

Lethality: 18 > 22 — Damage Proc: 6% max HP > 6% max HP (melee) / 3% max HP (ranged)

Prowler’s Claw

Lethality: 18 > 22

Axiom Arc

Lethality: 10 > 13

Serpent’s Fang

Lethality: 12 > 14

Goredrinker

Mythic Passive Haste: 5 > 7 per Legendary item

Sterak’s Gage

Bonus AD: 40% base AD > 45% base AD — Shield: 70% bonus HP > 75% bonus HP BOTRK

Lifesteal: 7% > 8%

Bami’s Cinder

Total Cost: 1100 > 1000 (all other items have the same original cost)

Frostfire Gauntlet + Turbo Chemtank + Sunfire Aegis

Health: 350 > 450

Randuin’s Omen

Armor: 80 > 90

Spirit Visage

Magic Resistance: 40 > 50

Abyssal Mask

Magic Resistance: 30 > 35 — Magic Resistance Per Enemy: 7 > 9

Zeke’s Convergence

Armor: 25 > 35

Knight’s Vow

Ability Haste: 10 > 20

System Nerfs

Tower Damage

Outer Tower AD: 167 – 391> 162 – 344 over game time

Everfrost

Slow/Stun Duration: 1.5s > 1s

Liandries

Base Burn Damage: 60 > 50

Riftmaker

Ability Power: 80 > 70

Umbral Glaive

Cooldown: 35s > 40s

Maw of Malmortius

Cooldown: 60s > 75s

Death’s Dance

Heal Ratio: 140% bonus AD > 120% bonus AD

Lethal Tempo

Bonus Attack Speed per Stack: 5-9% > 3-7% for ranged champions (melee unchanged)

Kraken Slayer

Bonus True Damage: 60 (+45% bonus AD) > 50 (+40% bonus AD)

System Adjustments

Grievous Wounds

30/50% >>> 25/40% reduced healing (items and champions)

Thornmail

Thorns Damage: 10 (+10% bonus armor) > 10 (+20% bonus armor)

Bramble Vest

Thorns Damage: 3 > 4

Mortal Reminder

Enhanced GW Proc: 3 basic attacks > 2 basic attacks

Chempunk Chainsword

AD: 45 > 55 — Ability Haste: 15 > 25

Executioner’s Calling

AD: 15 > 20

Morellonomicon

AP: 80 > 90 — Health: 250 > 300

Chemtech Putrifier

AP: 55 > 60

Oblivion Orb

AP: 30 > 35

Image via Riot Games

The list of champion buffs and nerfs can be viewed here. Patch 12.11 should go live with these changes on June 8.