Project L – one of the upcoming games of Riot Games – will be a fighting game with the presence of League of Legends generals in Runeterra space. Recently, the first details about this project have been revealed.
The first Project L champions
The first 4 champions to appear in Project L were soon highlighted by Riot in the 10th anniversary video. However, in this game, their skills were different
This is one of the first two generals to appear in the battle scene of the Project L. Darius introduction clip that seems to retain its entire skill set and mainly uses the giant ax to enemy.
Ahri
The nine-tailed fox also appeared in the Riot Games’ Project L trailer. It is unclear if her charm ability will be kept when being transferred to the new game, but it is clear that the fox did not use her magic ball, instead chanting and using magic immediately from her own hands.
Jinx
During the game development stage, Riot shared that Jinx only used his POW-POW, THE MINIGUN to shoot at enemies. Although the gun is still FISHBONES, THE ROCKET LAUNCHER was brought into the battlefield by Jinx, but never seen her use it in the arena.
Katarina
As expected, Katarina will fight with her daggers. They will also help her tear apart enemies and defend herself. It doesn’t look like Katarina will throw her knife just like what she did on the Summoner Rift. This assassin will most likely appear as a melee unit in the game.
Champions skills and animations in Project L
Project L is still in alpha stage and there are no specific announcements about the launch date in the near future. However, with what is revealed, it is clear that the champions coming to Project L will bring their skill sets with many changes to suit the context of the game. The generals will need a whole new set of movement skills: including jumping, moving, holding … and other actions suitable for a fighting game. . .
Fighting games are a highly profitable but fastidious market for game developers. This is probably also the reason that Riot takes the time to come up with a game like Project L, to make it both familiar to longtime players, and easy to understand for new players. With what is revealed, Project L is likely to have the same gameplay as Dragon Ball FighterZ.
A fighting game is a video game genre based around close combat between a limited number of characters, in a stage in which the boundaries are fixed. The characters fight each others until they defeat their opponents or the time expires.
The matches typically consist of several rounds, in an arena, with each player character having different abilities but each is relatively viable to choose. Players must master techniques such as blocking, counter-attacking, and chaining attacks together into “combos”. Starting in the early 1990s, most fighting games allowed the player to execute special attacks by performing specific input combinations. The fighting game genre is related to but distinct from beat ’em ups, which involve large numbers of enemies against the human player.
The first game to feature fist fighting was Heavyweight Champ in 1976, but it was Karate Champ which popularized one-on-one martial arts games in arcades in 1984. The following year, Yie Ar Kung-Fu featured antagonists with differing fighting styles, while The Way of the Exploding Fist further popularized the genre on home systems. In 1987, Street Fighter introduced hidden special attacks.
In 1991, Capcom’s highly successful Street Fighter II refined and popularized many of the conventions of the genre. The fighting game subsequently became the preeminent genre for competitive video gaming in the early to mid-1990s, particularly in arcades. This period spawned dozens of other popular fighting games, including franchises like Street Fighter, Super Smash Bros., Tekken, and Virtua Fighter.
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