Ranked MMR changes in League of Legends Patch 14.2

In the ongoing efforts to enhance the competitive experience within League of Legends, Riot Games has recently addressed certain aspects of rank MMR in the latest update, Patch 14.2.

As part of their commitment to refining the matchmaking system, improvements have been implemented since the commencement of Season 2024, with specific focus on adjustments to LP gains and losses for players in the Emerald and higher tiers.

Image via Riot Games

The developers have set a forward-looking tone by teasing the potential incorporation of a new MMR tool called TrueSkill 2 later in the year. While this tool holds promise for the future, the immediate attention in Patch 14.2 has been directed towards resolving existing issues and bugs within the current matchmaking. The aim is to provide a more stable and reliable matchmaking experience for players.

Patch 14.2 Ranked MMR and Matchmaking changes

Image via Riot Games

Outlined in the official patch notes are several fixes targeting bugs and issues within the system. Although these changes do not represent a fundamental overhaul of the matchmaking structure, they signify a dedication to addressing immediate concerns and ensuring the integrity of the competitive environment.

Notably, a specific adjustment has been made for Diamond 1 players, offering a positive shift in LP gains after just one win and one defeat, provided their win rate remains within the normal range. It’s important to note that players in this tier may need to participate in a few additional games to observe the full effects of these changes.

Image via Riot Games

While the current patch primarily focuses on bug fixes and immediate concerns, the community is encouraged to anticipate more substantial alterations and improvements to MMR and matchmaking in upcoming patches.