Riot aims to adjust Jinx to make her “more enjoyable” to play in League Patch 11.3

The purpose is to breathe new life to Jinx in League upcoming patch notes.

Gameplay designer Kevin “Captain Gameplay” Huang unveiled a detailed list of Jinx changes coming to Summoner’s Rift on February 3, outlining adjustments to Champion’s Switcheroo and Flame Chompers abilities.

In particular, devs are increasing the range of Switcheroo’s rocket from 75/100/120/150/175 to100/125/150/175/200, while further reducing her attack speed penality from -25 percent to -10 percent. Meanwhile, Riot is also increasing the cost of Flame Chompers from 70 to 90 mana, but decreasing its arm time from 0.7 seconds to 0.5 seconds. To compensate for this, the basic health of The Loose Cannon is reduced from 610 to 550.

According to Riot, the aim of these changes is to adjust her “power distribution” in favor of “feels and agency” so that she would be “more enjoyable to pilot” at all stages. “Jinx is a champion we’ve identified as having long term degraded breadth and depth, but still has high player resonance,” Riot explained.

How these changes take shape in Summoner’s Rift is unclear, but seem to be a step in the right direction. However, we will find out in patch 11.3 which is scheduled to launch next week on Wednesday, February 3.