Riot Games on old Ekko ult that would rewind the entire game
Riot Games, known for its mix of characters in League of Legends, invests considerable effort in crafting unique champions with distinct gameplay mechanics and visual designs. Ekko stands out as one of the game’s most ambitious creations, wielding the power to manipulate time itself through his Z-Drive.
August, a prominent lead designer at Riot Games, spearheaded Ekko’s development, pushing the boundaries of what a champion could achieve. Among the myriad ideas explored during Ekko’s conceptualization phase was an audacious ultimate ability that promised to rewind the entire match by a staggering 8 seconds, as disclosed by Riot August.
“The way it worked was Ekko would hit his ultimate and throw the entire map into the timestream for 8 seconds. We grab all the relevant statistics about them, their health, their cooldowns, their position on the map and we’d save it.”
This revolutionary concept involved Ekko triggering his ultimate, plunging the entire battlefield into the timestream for a brief interval. During this temporal time, crucial game data such as champion health, cooldowns, and positional information would be meticulously recorded and then reset after the designated duration.
In theory, this ultimate ability held the potential to redefine the very fabric of League of Legends gameplay, allowing for unprecedented strategic depth and exhilarating moments.
Riot August elaborated on the gameplay dynamics, describing team fights where players would unleash their abilities with reckless abandon, knowing they would soon regain their potency.
However, despite its awe-inspiring potential, the proposed ultimate faced numerous challenges and gameplay implications that ultimately led to its demise. August highlighted the disruptive nature of rewinding the entire map, which could confound player expectations and create disorienting experiences.
Moreover, concerns about the ultimate’s impact on game balance and player enjoyment surfaced during internal testing, prompting a QA tester to issue a stern warning of potential permabans for Ekko.
Faced with these critical evaluations and recognizing the need to preserve the integrity of the game’s core experience, August made the difficult decision to abandon the ambitious ultimate concept in favor of the more refined Chronobreak ability seen in Ekko’s current form.
While the scrapped ultimate may remain a tantalizing glimpse into the game’s developmental history, its legacy serves as a testament to Riot Games’ unwavering commitment to innovation and the relentless pursuit of excellence in champion design.