In a recent Reddit post, Riot discussed champion adjustments specifically aimed at professional play.
Riot is preparing for the last tournament of LoL Esports, Worlds 2023, which will take place in Korea after the conclusion of leagues worldwide. Prior to that, the Asian Games 2022 is approaching, where pro players like Faker, Chovy, and others will compete for the trophy.
As the biggest international League of Legends event is on the horizon, players were curious about Riot’s strategy for balancing the game in LoL professional scene. Fortunately, a Riot developer shared some insightful comments about this topic, despite not actively working on the live game.
Champion changes in LoL professional scene
Riot Endstep shed light on the subject of balancing for LoL pro play, emphasizing that certain changes are considered mandatory within their framework. While Riot’s balancing decisions are not solely determined by pro play, it does influence “must-nerfs.” In essence, pro play does impact Riot’s balance decisions, but there are challenges within the system.
The patches leading up to Worlds do not provide ample data because pro play tends to lag behind live patches. This year, however, the situation is more of a problem for the team.
Riot must make decisions with limited data when it comes to professional play. Balancing around professional play is tricky because pro players push champions to their limits, while the rest of the player base generally does not.
This post offers valuable insights that everyone should read to understand Riot’s approach to making changes for professional play. These changes aim to impact pro play while also addressing some overpowered champions.