Swarm is so popular that the LoL developers have begun rejecting PBE players

League of Legends’ newest game mode, Swarm, has become so popular on the PBE servers that the development team has had to step in and stop more players from accessing it.

Riot Games’ senior engineering manager for League, Riot H28 G Evo, announced yesterday via Twitter that the PBE servers are nearing their capacity limits. As a result, the developers will be keeping an eye on the situation and may introduce queue timers for solo queue players.

Image via Riot Games

This isn’t something new for players familiar with Riot’s games. The PBE often hits its maximum capacity, especially when new modes like Teamfight Tactics are introduced, particularly with the release of new sets on the testing server.

Riot is managing the situation to ensure that as many players as possible can enjoy Swarm and that the mode is ready for its scheduled release on live servers.

Image via Riot Games

Swarm is set to be released in less than three weeks, on July 17, alongside Patch 14.14 and the new League champion Aurora. Riot wants to ensure that Swarm is in the best possible condition to avoid any delays, and several crucial bug fixes are being applied to the PBE server.

Swarm is a PvE mode in League of Legends that plunges players into a chaotic bullet-hell survival adventure. Players must fight off waves of Primordians, sea creatures from the Anima skin line.

While Swarm can be played solo, it is recommended that players team up with a party to explore the various maps and complete several challenges as they strive to protect the world.