Teamfight Tactics Patch 10.16: Jinx & Gangplank buff , New Galaxy Salvage World

In early August 5, TFT Patch 10.16 is released with many changes in traits, units and galaxies!

Chasing traits and 3-star champions, along with minor tweaks for the stability of the meta, are the focus of TFT Patch 10.16. 

Patch 10.16 includes a few new Little Legends, featuring 1-star Spirit Blossoms versions of Hushtail, Melisma, and Pengu. Heading into Teamfight Tactics Patch 10.17, most of the Riot dev teams are taking some time off for the first week of patch 10.16. This means patch 10.17 will be minor with a few tweaks and patch 10.18 will be the next full patch. 

Here are the full notes and updates for TFT Patch 10.16.

TFT Patch 10.16 notes

Systems

Galaxies

New Galaxy: Salvage World – When you sell a champion, any completed items they were holding are broken down into their components.

Removed Galaxy: Star Cluster

Quality of Life

Items

Hand of Justice

Heal 50 health on hit ⇛ Grants 50 percent healing from damage done by both abilities and basic attacks.

Hextech Gunblade

Overhealing with this item now generates a shield (max 400 Health).

Locket of the Iron Solari

Shield Value: 250/275/350 ⇛ 250/300/375

Runaan’s Hurricane

Attack Damage Multiplier: 70% ⇛ 75%

Statikk Shiv

Primary Damage: 90 ⇛ 85

Now does an additional 85 True Damage if the target has a shield or is CC’d.

Sword Breaker

Chance to Disarm: 25% ⇛ 33%

Traits

While not technically just a trait, the mana reave effect (cost increase of target’s next spell cast) from Ezreal, Shroud of Stillness, and Mana-Reaver reduced from 40% ⇛ 30%.

Chrono

Attack Speed Gains: 8/3.5/1.5/0.75 ⇛ 8/3/1/0.5 seconds

Infiltrators

Jump time is now fixed at 0.6 seconds (this means putting Infiltrators on the front line will no longer get them to the back line faster)

Mech Pilot

Mecha Justice damage: 700/750/800/850/900/1200/5000 ⇛ 650/700/750/850/900/1200/5000

Rebel

Shield Amount: 150/210/330 ⇛ 150/225/400

Space Pirate

Chance to Drop an Item: 25% ⇛ 33%

Vanguard

Bonus Armor: 125/300/1000 ⇛ 125/300/900

Champions

Tier 1

Fiora

Health: 450 ⇛ 500

Tier 2

Master Yi

Chosen One bonus true damage: 75/100/175 ⇛ 75/100/150

Zed

Attack Damage Steal: 20/25/40% ⇛ 20/33/50%

Tier 3

Bard

Passive Mana: 8/20/90 ⇛ 5/20/90

Tier 4

Fizz

Chum the Waters damage: 400/550/4000 ⇛ 350/550/4000

Jhin

Attack Damage: 70 ⇛ 75

Attack Speed: 0.9/0.95/1.2 ⇛ 0.85/0.9/1.2

Teemo

Attack Speed: 1.0 ⇛ 0.95

Tier 5

Gangplank

Orbital Strike Damage: 450/600/9001 ⇛ 550/700/9001

Chase Traits

Battlecast

Damage/Healing (8): 880 ⇛ 1000

Dark Star

Attack Damage & Spell Power (8): 38 ⇛ 48

Infiltrator

Attack Speed (6): 120% ⇛ 150%

Rebel

Health & Damage buff (9): 330 & 15% ⇛ 400 & 20%

Star Guardian

Mana (9): 45 ⇛ 60

3-Star Champion Balance

Tier 1

Leona

Cyber Barrier Damage Reduction: 200 ⇛ 400

Malphite

Energy Shield: 60% ⇛ 70%

Poppy

Buckler Toss Damage: 200 ⇛ 225

Buckler Toss Shield: 400 ⇛ 450

Ziggs

Bomb! Damage: 550 ⇛ 600

Tier 2

Ahri

Orb of Deception Damage: 375 ⇛ 425

Annie

Galaxy Shield-blast Damage: 600 ⇛ 700

Galaxy Shield-blast Shield: 700 ⇛ 800

Blitzcrank

Rocket Grab Damage: 850 ⇛ 1337

Darius

Dreadnova Guillotine Damage: 800 ⇛ 888

Lucian

Relentless Pursuit Damage: 550 ⇛ 600

Mordekaiser

Indestructible Shield: 800 ⇛ 850

Nautilus

Impact Crater Damage: 400 ⇛ 500

Base Stun Duration: 5 ⇛ 6s

Tier 3

Ezreal

E.M.P Damage: 400 ⇛ 800

Rumble

Flamespitter Damage: 1500 ⇛ 1650

Vi

Spell Damage: 1100 ⇛ 1350

Spell Secondary Damage: 500 ⇛ 600

Vayne

Final Hour Attack Damage: 225% ⇛ 275%

Tier 4

Gnar

Transform Health: 4000 ⇛ 5000

Riven

Base Energy Slash Damage: 450 ⇛ 600

Energy Slash Shield: 1000 ⇛ 1200

Final Energy Slash Damage: 1000 ⇛ 1500

Tier 5

Janna

Howling Gale Stun Duration: 1.5 ⇛ 8s

Little Legends

Miscellaneous

“You’ll be able to right click any item component and see what it can build into. It even highlights what you can make based on what items you have ready to go!”