With this device configuration required, many gamers on both Android and iOS platforms will not be able to participate in the League of Legends Wild Rift experience.
Hot: There will be many people who can’t play Wild Rift
Riot has officially announced that it will launch League of Legends Wild Rift Alpha Test in June in the Philippines and Brazil markets. Along with that, Riot Games also issued a notice about the configuration that can experience this game when League of Legends: Wild Rift officially launched, specifically as follows:
However, this is only a configuration of the official version. The thing that many gamers are most interested in at the moment is in the Alpha Test, how does Wild Rift require configuration and is the player’s device sufficient to participate? A representative of the League of Legends: Wild Rift development team responded on his Twitter about the issue.
This information was posted by Hideo Hikida, a League of Legends Wild Rift developer, saying that only Android devices using 64-bit chips will be able to participate in this test version of Wild Rift. Android smartphones with 32-bit chips or other iOS devices will not be included in the Riot Games support list with League of Legends: Wild Rift.
With this answer, it seems that Riot again annoys many players in the world, because many gamers who are still using 32-bit chip phones or iPhone / iPad will not have the opportunity to continue close to this version.
However, with the recent way of doing Riot Games, nothing is impossible, players will still need to wait for the official answer from Riot when the test version is released next month.
In order for us to build a League experience that feels great to play, we’re still working on what our minimum device specs will be when we launch. We’re aiming to make the game available to as many devices as we can while not compromising on Wild Rift’s core gameplay.
At launch, we hope to support devices with these specs and above: 1.5GB RAM, Qualcomm Snapdragon 410 processor, and Adreno 306 GPU. And yes, at launch, we’re working to support 32-bit Android processors.
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For iOS players, we’re aiming to have Wild Rift run on iPhone 6 and above, which we know is a little higher than what we previously announced. We’ll provide more info on this as we continue developing the game, but please know we are committed to finding ways to optimize the game for as many devices as we can.
Of course, that’s only a possibility, the rest will still have to wait for the day that League of Legends: Wild Rift will launch a limited test version next month, at which time we will have the most accurate answer.
Information From: Twitter