The constant gameplay against minions makes top laners rush Hullbreaker as their first item
Top lane in season 12 is being adjusted rapidly due to a series of Riot Games modifications, which has a significant impact on any match. Because of the Teleport rework, top laners always stuck in their lane before the 14th minute, when it is only possible to use TP to roam effectively. Even for many, top lane has practically no effect in the game in the opening 14 minutes.
This gave birth to Janna or, more generally, the roaming Smite top meta, with its continuous roaming and ganking, making the opposing laners immensely fed for the objective bounty system to get into used.
Top laners, of course, will never accept that they have become “outsiders” in this game. As a result, they turned to the Hullbreaker as a tool to assist top laners in winning the fight on their own.
What makes Hullbreaker so powerful is because of its stats. With only 2800 gold, you are getting 50 AD, 400 HP, and around 25 armor/magic resistance from it’s passive. This is a large amount for an item that only costs 2800 gold, implying that gamers may easily win the early phases of the combat using Hullbreaker.
Because of this dominance, Hullbreaker becomes an extremely powerful item on champions who don’t have a good Mythic item. Furthermore, having an additional 20% damage on the turret will speed things up of pushing the lane and obtaining the turret. This is the perfect counter to the roaming Smite top meta as your opponent while abandon their role to roam across the map, making use of the Hullbreaker’s passive.
In short, with the meta Smite top meta, Hullbreaker is becoming incredibly effective in assisting champions in pushing their lane, hitting the opponent exceptionally forcefully in most instances.