Finally, the Magical Cat’s Mini-rework abilities have been revealed
Riot Games has unexpectedly released the complete Yuumi mini-rework on League’s PBE, where it is anticipated that it will stay until its rollout to live servers with Patch 13.5, despite the fact that no release date for it was provided. Her attaching mechanics has not changed, but it now seems as though attaching to one or two champions is more important than swapping champions frequently.
The League Balance Team’s Lead Designer, Riot Phroxzon, made the mini-rework public on his Twitter account. He also described the rework’s objective and how the modifications would eventually impact her performance in it.
Yuumi Mini-rework 2023
Base Stats
- Health Growth: 84 >>> 69
- Base Mana: 400 >>> 440
Feline Friendship (P)
When Yuumi’s spells or attacks affect champions, she heals herself and charges a heal for her allies. If she Attaches within the next 4s, she brings the heal to her ally. While Attached, this effect automatically occurs.
- While Attached, Yuumi builds Friendship whenever her ally kills champions and minions. Each ally has their own unique Friendship score. While attached to her Best Friend, her abilities gain bonus effects.
- Cooldown: 20-10s (levels 1-11)
- Heal Amount: 20-105 (+15% AP) levels 1-18
- While her Passive is ready, Yuumi’s Auto Attack range is increased by 50.
Prowling Projectile (Q)
Yuumi fires a missile that Slows the first enemy hit. If cast while Attached, Yuumi can control the missile for a short period before it becomes Empowered, greatly accelerating and Slowing enemies by an increased amount.
- Best Friend Bonus: The Slow will always be empowered, and hitting enemy Champions also grants 10/12/14/16/18/20 ( +10% AP) On-Hit damage to her ally for 5 seconds. This damage is increased by up to 75% based on her Ally’s Critical
- Cooldown: 7.5/7.25/7.0/6.75/6.5/6.25s
- Mana Cost: 50 at all ranks
- Base Damage: 60/90/120/150/180/210 (+20% AP)
- Base Slow Amount: 20% decaying over 1s
- Empowered Slow Amount: 55/60/65/70/75/80% for decaying over 2s
- Empowered Damage: 80/140/200/260/320/380 (+35% AP)
- Missile Width: 65 >>> 55
- Reveals targets hit by the ability
You and Me! (W)
- Adaptive Force to Yuumi/Ally: Removed
- No longer counts as a “Positive Boon” for Summon Aery.
- Best Friend Bonus: Yuumi gains an additional 10-20% Heal & Shield Power (based on Ally level), and her Anchored ally gains 3/5/7/9/11 (+4% AP) On-Hit healing. This is affected by Yuumi’s Heal & Shield Power.
Zoomies! (E)
- [NEW] Now Shields allies instead of healing
- Cooldown: 12/11.5/11/10.5/10s
- Mana Cost: 80/90/100/110/120
- Shield Granted: 90/120/150/180/210 (+30%AP)
- Move Speed: 20% while the Shield persists
- Attack Speed: 35% (+8% per 100 AP)
- Restores 20/24/28/32/36 Mana to her Anchor (not herself), increased by up to 100% based on their missing Mana (30% to 80% missing mana).
- No Best Friend Bonus; all allies can be saved by Yuumi.
Final Chapter (R)
For 3.5s, Yuumi fires 5 magical waves that affect enemies and allies. If cast while attached, Yuumi can steer the waves to follow her mouse.
- For Ally Champions, the waves heal. The heal is increased by 130% on her Best Friend. All excess healing is converted to a shield, lasting 3s after the ability ends.
- For all enemies, the waves deal damage and apply a stacking slow.
- Cooldown: 110/100/90s >>> 120/110/100s
- Damage Per Wave: 60/80/100 (+20% AP ) >>> 75/100/125 (+20% AP)
- Heal Amount Per Wave: 35/50/65 (+15% AP)
- Slow Duration: 1.25s
- Slow Amount: 10% + 10% additive per wave hit (max 50% slow)
- Best Friend Bonus: Waves also grant Yuumi’s Best Friend 20/40/60 (+10% AP) Armor and Magic Resistance for the duration of the spell.
This overhaul is largely focused on a brand-new Friendship feature. The more kills or helps Yuumi and the partner she is attached with, the higher their friendship level will rise, and eventually they will become Best Friends with that particular champion. When you get to this stage, your ally’s skills will have a variety of empowered affects. She can increase her friendship with each partner on an individual basis, but she will benefit greatly from staying with one.
Currently the rework is being tested on League’s PBE, and it is anticipated to go live with Patch 13.5; however, additional adjustments might be made while testing is still ongoing.