Riot Games has detailed the upcoming patch 12.17 modifications, which include significant changes to Maokai and Hecarim
Riot Games’ lead designer Matt “Phroxzon” Leung-Harrison has provided comprehensive details for the numerous changes coming to League of Legends in Patch 12.17.
The modifications in patch 12.17 are intended to balance out some meta-pick and bring in new plays. They will also emphasize pro-play and will be released in preparation for the next League of Legends 2022 World Championship.
Here are all of the changes coming in Patch 12.17
Contents [hide]
Champions
Buffs
Miss Fortune
Making Q Max and Crit a bit less unfortunate Double Up (0)
- Physical Damage: 20 / 40 / 60 / 80 / 100 (+100% AD) (+35% AP) >>> 20 / 45 / 70 / 95 / 120 (+100% AD) (+35% AP)
- Cast Time: 0.25s >>> Matches Basic Attack Time Strut (W)
- Mana Cost: 45 >>> 35
E – Make it Rain
- Cooldown: 18 / 16 / 14 / 12/ 10 >>> 18 / 17 / 16 / 15 / 14
- Full Damage (8-tick): 80 / 115 / 150 / 185 / 220 (+80% AP) >>> 70 / 100 / 130 / 160 / 190 (+100% AP)
- Slow: 40 / 45 / 50 / 55 / 60% >>> 50% (+4% per 100 AP)
R – Bullet Time
- Bonus Critical Chance Damage: 20% of each wave’s damage >>> 30%
Twisted Fate
- Q AP Ratio: 70% >>> 80%
- W Mana: 40-100 >>>30-70
Kassasdin
- Q CD: 11-9s >>> 10-8s
- Q Mana: 70-90 >>> 60-80
Rell
- W Dismount MS: 250 >>> 280
- ECD: 18-11s > 15s
Graves
- R Damage: 250-550 >>> 275-575
- Q CD: 12-8s >>> 13-7s Nocturne
- AS Ratio: 0.668 >>> 0.721 – P CD: 14s >>> 13s
Ezreal
- E CD: 28-16s >>> 26-14s
Camille
- P%HP Shield: 17%>>> 20%
- E Bonus AD Ratio: 75%>>>90%
Sett
- W AD Ratio: 20% per 100 BAD >>> 25% per 100 BAD
- E Slow: 50% >>> 70%
Nerfs
Nami (Electrocute)
- E only counts as 1 damage instance
Taric
- Base MR: 32 >>> 28
- E CD: 15-11s >>> 16-12s
Azir
- W AP Ratio: 60% >>>50%
- ECD: 19-15s >>> 22-16s
Ahri
- Base HP: 570 >>> 550
- E Duration: 1.4-2s >>>1.2-2s
Sylas
- Base HP: 595 >>> 595
- Q CD: 10-6s >>> 11-7s
Trundle
- W CD: 15-11s >>> 18-14s
Wukong
- Base AS: 0.711 >>> 0.68
- Base MS: 345 >>> 340
Sivir
- AD Growth: 3 >>> 2.8
- WAD Ratio: 30-50% tAD >>> 25-45% tAD
Renekton
- Q Damage: 65-205 (+80% bonus AD >>> 60-180 (+100% bonus AD)
- Q Emp Damage: 100-300 (+120% bonus AD) >>> 90-260 (+140% bonus AD)
Adjustments
Maokai
P – Sap Magic
- [new] Getting hit by large jungle monsters reduced cooldown: 1s per auto
Q – Bramble Smash
- [Adjust] base damage: 70 / 110 / 150 / 190 / 230 (+40% AP) >>> 65 / 110 / 155 / 200 / 245 (+40% AP)
- [new] 8 max health damage: 2 / 2.25 / 2.5 / 2.75 / 3%
- [new] Now deals 20 / 35 / 50 / 65 / 80 bonus damage to monsters.
E – Sapling Toss
- [removed] % max health damage
- [adjust] base damage total : 20 – 120 >>> 45 – 185 (+40% AP +3% tHP)
- [adjust] brush damage total: 40 – 240 >>> 75 – 315 (+80% AP +6% tHP)
- [new] Empowered damage does not affect minions
- [buff] mana cost: 60 / 70 / 80 / 90 / 100 >>> 45 / 55 / 65 / 75 / 85
- [buff] Slow Amount: 35% >>> 45%
- [new] Empowered Brush Slow Amount: 55%
R – Nature’s Grasp
- [buff] Missile Initial Speed: 50 >>> 100
- [buff] Missile Max Speed: 650 >>> 750
- [buff] Missile Acceleration : 250 >>> 300
- [new] Move speed on champion hit: 40-60% MS decaying over 2s
Q – Rampage
- Damage: 60 / 90 / 120 / 150 / 180 (+90% bonus AD) > >> 60 / 85 / 110 / 135 / 160 (+95% bonus AD)
- Damage per stack: 2% (+3% per 100 bonus AD) >>> 4% (+6% per bonus 100AD)
- Q Cooldown per stack: 15 >>> 0.75s
- Max number of stacks: 2 >>>3
- Stack Falloff: All at duration end >>> 1 stack per second at duration end
- Mana Cost: 28/31/34/37/40 >>> 30
W – Spirit of Dread
- [NEW]: Hecarim gains 15 / 20 / 25 / 30 / 35 Armor and Magic Resist while Spirit of Dread is active
E – Devastating Charge
- Min Damage: 30 / 45 / 60 / 75 / 90 (+55% bonus AD) >>> 30 / 45 / 60 / 75 / 90 (+50% bonus AD)
- Max Damage: 60 / 90 / 120 / 150 / 180 (+110% bonus AD) >>> 60 / 90 / 120 / 150 / 180 (+100% bonus AD)
- Minimum Knockback: 250 >>> 150
- Maximum Knockback: 450 >>> 350
- Cooldown: 20 / 19 / 18 / 17 / 16 >>> 17 at all ranks
R – Onslaught of Shadows
- Fear duration: 0.75-2s based on distance traveled >>> 0.75 – 1.5s based on distance traveled
Systems
Nerfs
Stopwatch
- Cost: 650g >>> 750g
Adjustments
Zhonya’s Hourglass
- Cost: 2600 >>> 3000
- AP: 65 >>>80
- Ability Haste: 10 >>>15
Guardian’s Angel
- Cost: 2800 >>> 3000
- AD:40 >>> 45
Patch 12.17 will be released next week, on September 8.
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