League community feels Sona Rework is actually a nerf, Riot strikes back

The Sona rework is one of the most anticipated updates in League of Legends.

Sona is one of the oldest champions in League, having made her League of Legends debut in 2010. This implies her kit is extremely simple and this does put her gameplay behind other certain champions. In summary, she is far too old for the current meta, thus Riot Games decided to have her reworked and make her more viable.

Her update is scheduled to be included in patch 11.16. Though she appears to be disappointing based on the player’s early access to the PBE.

Sona’s new passive

Her ability is pretty much the same, the only difference is her passive, which is: the more stacks she gains, the greater her ability haste will be. When her basic ability haste hits its maximum, she begins to earn cooldown reduction for her ultimate. Players, on the other hand, believe that her rework has nerfed the champion even further in League of Legends.

Fans feel Sona rework is a nerf

Riot’s Lead Game Designer, Jeevun Sidhu, reacted by noting that people may be missing some details about the rework in League of Legends.

Players feel that while the rework increases her ability haste, her abilities cooldown also increase as well. Players believe that Sona’s AP ratio is relatively low, which implies that her abilities now do less damage.

Thus, Sidhu mentioned: “We’ve seen a lot of playtests where Sona gets to two ultimates in the same late-game teamfight, which many players do not think will happen at all. So that’s a fair amount of misalignment. The basic ability haste is also very front-loaded compared to live, particularly if the Sona player plays the lane well.”

Regarding of the comments from players, he stated that if necessary, they will retract the rework and, for the time being, restore the AP ratio nerf.

The rework appears to be very complicated, and it will take some testing before players are pleased with her.