The latest update for League of Legends, Patch 14.12, is arriving soon and will bring changes to Corki, who has become a strong ADC after his rework.
In Patch 14.12, more adjustments are being made to keep the game balanced following the major changes in Patch 14.10. Though Patch 14.12 is still in its early stages, the developers are focusing on Corki, aiming to make him less dependent on critical strikes for dealing damage.
League of Legends is set to introduce Patch 14.12 soon, which will bring several changes to the popular game. This patch aims to address the balance issues that emerged after the significant update in Patch 14.10. The developers are working on making adjustments to Corki, specifically targeting his reliance on critical strikes to inflict damage. This is part of their ongoing efforts to keep the game fair and balanced for all players.
League of Legends patch 14.12 early notes
Champions
Aatrox
Base Stats
- Health regen growth reduced: 1.0 >>> 0.5
- Armor growth increased: 4.45 >>> 4.8
E: Umbral Dash
- Healing changed: 18-24% >>> 16%
- Healing now scales with 0.9% bonus HP
- Healing is no longer increased to 20-36% during R
R: World Ender
- Bonus healing increased: 25-45% >>> 50-100%
Akali
E: Shuriken Flip
- Base damage reduced: 100-450 >>> 70-350
- AD ratio increased: 85% total AD >>> 100% total AD
- AP ratio decreased: 120% >>> 110%
Akshan
Passive: Dirty Fighting
- Base damage changed:
- Level 1-5: 10-30 >>> 15
- Level 6-10: 35-65 >>> 40
- Level 11-15: 75-120 >>> 80
- Level 16-18: 135-165 >>> 150
E: Heroic Swing
- Base damage reduced: 25-85 >>> 15-75
- AD ratio changed: 17.5% bonus AD >>> 15% total AD
Ashe
Passive: Frost Shot
- Damage decreased: 120% + Crit Change x Crit Damage >>> 115% + Crit Chance x Crit Damage
Blitzcrank
Base Stats
- Health reduced: 650 >>> 600
Passive: Mana Barrier
- Duration increased: 4 seconds >>> 10 seconds
Corki
Base Stats
- Base AD reduced: 55 >>> 52
- Attack speed growth increased: 2.3% >>> 2.8%
Q: Phosphorous Bomb
- Base damage increased: 50-250 >>> 70-270
- Cooldown decreased : 9-7 >>> 8-6 seconds
- AP ratio increased: 70% >>> 100%
E: Gatling Gun
- Base damage reduced: 100-300 >>> 100-280
- Resist reduction reduced: 12-24 >>> 12-20
- Mana increased: 50-70 >>> 50-90
Master Yi
Q: Alpha Strike
- Bonus monster damage decreased: 75-175 >>> 65-165
W: Meditate
- Initial damage reduction reduced: 90% >>> 70%
- Cooldown increased: 9 >>> 10
Naafiri
Passive: We Are More
- Packmate’s base AD increased: 6-30 >>> 12-32
- Pacckmate’s bonus AD ratio increased: 4.5% >>> 5%
Q: Darkin Daggers
- Cooldown reduced: 11-7 seconds >>> 9-7 seconds
- Bleed now affects small monsters
- Q2 heal now works on large/ epic monsters
Nilah
Base Stats
- Health regen increased: 4 >>> 6
- Armor growth increased: 4.2 >>> 4.5
Skarner
Base Stats
- Base health reduced: 650 >>> 610
- Health growth increased: 102 >>> 105
Passive: Threads of Vibration
- Health damage changed: 7-10% max HP >>> 5-11% max HP
Talon
Q: Noxian Diplomacy
- Cast time now scales with Attack Speed
W: Rake
- Jungle damage modifier reduced: 105% >>> 100%
- Outgoing damage increased: 40-80 >>> 50-90
Tryndamere
Q: Bloodlust
- Bonus AD decreased: 10-30 >>> 5-25
E: Spinning Slash
- Damage reduced: 80-200 >>> 75-195
Twisted Fate
Base Stats
- AD growth decreased: 3.3 >>> 2.5
Q: Wild Cards
- AP ratio reduced: 90% >>> 85%
W: Pick A Card
- Mana cost increased: 30-70 >>> 50-70
- Blue Card Mana restore increased: 50-150 >>> 70-150
Vladimir
W: Sanguine Pool
- Health cost reduced: 20% current health >>> 15% current health
- Healing increased: 15% of pre-mitigation damage >>> 30% of pre-mitigation damage
- Bonus health ratio increased: 10% >>> 15%
Yone
Base Stats
- Armor increased: 30 >>> 33
Yuumi
E: Zoomies
- Cooldown flattened: 12-10 >>> 10 seconds
R: Final Chapter
Items
Lord Dominik’s Regards
- Cloak of Agility replaced by Noonquiver in recipe
Noonquiver
- Additional Long Sword added to recipe, cost unchanged
- AD reduced: 25 >>> 20
Scout’s Slingshot
- Second Dagger added to recipe
- Cost reduced: 900 >>> 800
Serylda’s Grudge
- Armor Pen increased: 20% (+0.11% per 1 Lethality) >>> 25% (+0.11% per 1 Lethality)
Statikk Shiv
- Pickaxe added to recipe, cost unchanged
Void Staff
- Ability Power increased: 80 >>> 90
Runes
First Strike
- Base gold reduced: 15 >>> 10
- Damage amp reduced: 8% >>> 7%
According to the official patch schedule, players can expect Patch 14.12 to go live on June 12, 2024.
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