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Home League of Legends

League of Legends Patch 14.12 early notes: Naafiri Buffs, Corki Changes, First Strike Nerfs, and More

by PotatoTomato
June 8, 2024
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The latest update for League of Legends, Patch 14.12, is arriving soon and will bring changes to Corki, who has become a strong ADC after his rework.

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In Patch 14.12, more adjustments are being made to keep the game balanced following the major changes in Patch 14.10. Though Patch 14.12 is still in its early stages, the developers are focusing on Corki, aiming to make him less dependent on critical strikes for dealing damage.

patch
Image via Riot Games

League of Legends is set to introduce Patch 14.12 soon, which will bring several changes to the popular game. This patch aims to address the balance issues that emerged after the significant update in Patch 14.10. The developers are working on making adjustments to Corki, specifically targeting his reliance on critical strikes to inflict damage. This is part of their ongoing efforts to keep the game fair and balanced for all players.

League of Legends patch 14.12 early notes

patch
Image via Riot Games

Champions

Aatrox

Base Stats

  • Health regen growth reduced: 1.0 >>> 0.5
  • Armor growth increased: 4.45 >>> 4.8

E: Umbral Dash

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  • Healing changed: 18-24% >>> 16%
  • Healing now scales with 0.9% bonus HP
  • Healing is no longer increased to 20-36% during R

R: World Ender

  • Bonus healing increased: 25-45% >>> 50-100%

Akali

E: Shuriken Flip

  • Base damage reduced: 100-450 >>> 70-350
  • AD ratio increased: 85% total AD >>> 100% total AD
  • AP ratio decreased: 120% >>> 110%

Akshan

Passive: Dirty Fighting

  • Base damage changed:
  • Level 1-5: 10-30 >>> 15
  • Level 6-10: 35-65 >>> 40
  • Level 11-15: 75-120 >>> 80
  • Level 16-18: 135-165 >>> 150

E: Heroic Swing

  • Base damage reduced: 25-85 >>> 15-75
  • AD ratio changed: 17.5% bonus AD >>> 15% total AD

Ashe

Passive: Frost Shot

  • Damage decreased: 120% + Crit Change x Crit Damage >>> 115% + Crit Chance x Crit Damage

Blitzcrank

Base Stats

  • Health reduced: 650 >>> 600

Passive: Mana Barrier

  • Duration increased: 4 seconds >>> 10 seconds

Corki

Base Stats

  • Base AD reduced: 55 >>> 52
  • Attack speed growth increased: 2.3% >>> 2.8%

Q: Phosphorous Bomb

  • Base damage increased: 50-250 >>> 70-270
  • Cooldown decreased : 9-7 >>> 8-6 seconds
  • AP ratio increased: 70% >>> 100%

E: Gatling Gun

  • Base damage reduced: 100-300 >>> 100-280
  • Resist reduction reduced: 12-24 >>> 12-20
  • Mana increased: 50-70 >>> 50-90

Master Yi

Q: Alpha Strike

  • Bonus monster damage decreased: 75-175 >>> 65-165

W: Meditate

  • Initial damage reduction reduced: 90% >>> 70%
  • Cooldown increased: 9 >>> 10

Naafiri

Passive: We Are More

  • Packmate’s base AD increased: 6-30 >>> 12-32
  • Pacckmate’s bonus AD ratio increased: 4.5% >>> 5%

Q: Darkin Daggers

  • Cooldown reduced: 11-7 seconds >>> 9-7 seconds
  • Bleed now affects small monsters
  • Q2 heal now works on large/ epic monsters

Nilah

Base Stats

  • Health regen increased: 4 >>> 6
  • Armor growth increased: 4.2 >>> 4.5

Skarner

Base Stats

  • Base health reduced: 650 >>> 610
  • Health growth increased: 102 >>> 105

Passive: Threads of Vibration

  • Health damage changed: 7-10% max HP >>> 5-11% max HP

Talon

Q: Noxian Diplomacy

  • Cast time now scales with Attack Speed

W: Rake

  • Jungle damage modifier reduced: 105% >>> 100%
  • Outgoing damage increased: 40-80 >>> 50-90

Tryndamere

Q: Bloodlust

  • Bonus AD decreased: 10-30 >>> 5-25

E: Spinning Slash

  • Damage reduced: 80-200 >>> 75-195

Twisted Fate

Base Stats

  • AD growth decreased: 3.3 >>> 2.5

Q: Wild Cards

  • AP ratio reduced: 90% >>> 85%

W: Pick A Card

  • Mana cost increased: 30-70 >>> 50-70
  • Blue Card Mana restore increased: 50-150 >>> 70-150

Vladimir

W: Sanguine Pool

  • Health cost reduced: 20% current health >>> 15% current health
  • Healing increased: 15% of pre-mitigation damage >>> 30% of pre-mitigation damage
  • Bonus health ratio increased: 10% >>> 15%

Yone

Base Stats

  • Armor increased: 30 >>> 33

Yuumi

E: Zoomies

  • Cooldown flattened: 12-10 >>> 10 seconds

R: Final Chapter

Items

Lord Dominik’s Regards

  • Cloak of Agility replaced by Noonquiver in recipe

Noonquiver

  • Additional Long Sword added to recipe, cost unchanged
  • AD reduced: 25 >>> 20

Scout’s Slingshot

  • Second Dagger added to recipe
  • Cost reduced: 900 >>> 800

Serylda’s Grudge

  • Armor Pen increased: 20% (+0.11% per 1 Lethality) >>> 25% (+0.11% per 1 Lethality)

Statikk Shiv

  • Pickaxe added to recipe, cost unchanged

Void Staff

  • Ability Power increased: 80 >>> 90

Runes

First Strike

  • Base gold reduced: 15 >>> 10
  • Damage amp reduced: 8% >>> 7%
League of Legends Patch 14.12 early notes: Naafiri Buffs, Corki Changes, First Strike Nerfs, and More 1
Image via Riot Games

According to the official patch schedule, players can expect Patch 14.12 to go live on June 12, 2024.

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