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Home League of Legends

Here are the League of Legends Patch 14.13 early notes

by PotatoTomato
June 15, 2024
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League of Legends Patch 14.13 is currently being worked on at the Riot Games. They are testing many changes that are almost ready to be released. Right now, we are still in the early stages, as Riot is just starting to add the planned changes to the League’s PBE. We have found out what they are planning to do.

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jungle
Image via Riot Games

One of the biggest changes in this patch is for Varus. Riot is looking at several aspects of Varus, including his base attack damage, his attack speed growth, his passive ability, and his W ability. These changes are still being tested, but if they are approved, Varus will need to use attack speed-heavy builds.

On the other hand, many League players are very unhappy with Brand’s increasing power in the bot lane. The fiery mage has recently been called “fundamentally broken.” Despite these complaints, Riot has not included any changes for Brand in the Patch 14.13 plans so far.

Here are the League of Legends Patch 14.13 early notes 1
Image via Riot Games

League of Legends patch 14.13 early notes

Champions

Gragas

  • Passive healing total health scaling reduced from 6.5 to 5.5 percent.

Graves

  • E armor per stack increased from 2-14 to 4-16.

Kennen

  • Base health reduced to 580 from 611.

Lee Sin

  • Health growth increased from 105 to 108.
  • W base shield increased from 50-250 to 70-250.

Varus

  • Passive base damage increased from 7-31 to 7-35.
  • Basic ability cooldown refund per stack detonated increased from 12 to 15 percent, max per target at three stacks increased from 36 to 45 percent.
  • Empowered WQ missing health damage changed to 6-14 percent by spell rank (still scales up to 1.5 times by Q charge).

Zac

  • Base armor increased from 33 to 35.
  • Passive chunk heal total health scaling changed from 5-8 percent at R ranks zero to three to 4-8 percent linear at champion level 1-18.

Runes

Electrocute

  • Base damage changed from 30-220 to 50-190 linear.
  • Cooldown changed from 25-20s linear to 20 seconds at all levels.

Dark Harvest

  • Base damage changed from 20-80 to 20 at all levels.
  • Damage per soul increased from five to nine.
  • Cooldowned reduced to 35 seconds.
patch
Image via Riot Games

According to Riot’s schedule, the next League patch will start to be staged on live servers beginning on Wednesday, June 26.

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