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Home League of Legends PBE

Here are League of Legends Patch 14.4 early notes

by PotatoTomato
February 11, 2024
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Riot Games is gearing up to introduce a fresh wave of changes to League of Legends with the impending arrival of Patch 14.4. This upcoming update promises adjustments aimed at enhancing gameplay dynamics and fostering greater balance throughout the game.

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Set to begin on February 22, 2024, Patch 14.4 heralds a series of modifications, particularly focusing on support items and champion balance. With the evolving landscape of competitive play, Riot aims to introduce alterations that not only inject excitement into matches but also ensure an equitable experience for all players.

Here are League of Legends Patch 14.4 early notes 1
Image via Riot Games

One of the key points of this patch revolves around the support items. Season 14 witnessed the introduction of new support item mechanics, allowing support champions to have a single item before branching out to select their preferred item upon quest completion.

However, the potency of these completed items has underscored the need for a thorough changes. Riot’s objective is to diversify the utility of these items, providing each with distinct use in the game. Furthermore, Patch 14.4 will witness some champion balances.

rek'sai
Image via Riot Games

League of Legends Patch 14.4 early notes

Champions

Bard

Base Stats

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  • Armor growth reduced: 5.2 >>> 5
  • Base attack speed increased: 0.625 >>> 0.658
  • Attack speed ratio increased: 0.625 >>> 0.658
  • Meep base damage per 5 Chimes reduced: 14 >>> 10
  • Meep AP ratio increased: 30% >>> 40%

Q: Cosmic Binding

  • Base damage reduced: 80-260 >>> 80-240
  • AP ratio increased: 65% >>> 80%

K’sante

Base Stats

  • Base health increased: 570 >>> 610
  • Base mana increased: 290 >>> 320

Q: N’tofo Strikes

  • No longer slows during All Out

W: Path Maker

  • Damage resist ratios increased: 50% >>> 70%
  • All Out minimum charge time increased: 0.5 seconds >>> 0.75 seconds
  • Cooldown no longer reduced to 18-12 seconds during All Out

E: Footwork

  • Dash speed reduced: 1700 >>> 900
  • Ally dash speed reduced: 1800 >>> 1500
  • All Out dash speed reduced: 2100 >>> 1450

Rek’Sai

Base Stats

  • Base health regen reduced: 7.5 >>> 5
  • Health regen growth reduced: 0.65 >>> 0.5
  • Base movement speed increased: 335 >>> 340

Passive: Fury of the Xer’Sai

  • Fury generation reduced by 50% against minions
  • Base heal removed

W: Burrow/ Unburrow

  • Unburrow base damage reduced: 50-190 >>> 50-150
  • Unburrow now scales with 80% AP
  • Burrowed E cooldown reduced: 26-18 seconds >>> 16-12 seconds
  • Tunnel cooldown reduced: 10-2 seconds >>> 6-2 seconds
  • Tunnel speed increased

E: Furious Bite

  • Cooldown reduced: 12 >>> 10
  • Base damage removed
  • AD ratio increased: 75% >>> 100%
  • Now deals 6-14% max HP at max fury instead of double damage

R: Void Rush

  • Bonus AD ratio reduced: 175% >>> 100%

Zac

Q: Stretching Strikes

  • Tether range changed from 1000 center to 900 edge
tft
Image via Riot Games

Items

World Atlas/ Runic Compass

  • Quest charge timer increased: 18 seconds >>> 20 seconds
  • Runic Compass gold timer reduced: 5 seconds >>> 4 seconds

Bounty of Worlds

  • Health increased: 100 >>> 200
  • Health regen increased: 50% >>> 75%
  • Mana regen increased: 50% >>> 75%

Bloodsong

  • Ranged damage amp reduced: 6% >>> 5%

Solstice Sleigh

  • Movement speed changed: 90 flat >>> 30%
  • Duration reduced: 4 seconds >>> 3 seconds
  • Heal changed: 120 >>> 7% max HP

Zakzak’s Realmspike

  • Base damage reduced: 50 >>> 20
  • AP ratio increased: 15% >>> 20%
  • Target max health damage increased: 3% >>>%
  • Cooldown changed: 9-6 seconds (1-18) >>> 8/7/6 (1/11/16)

Black Cleaver

  • Armor shred per stack increased: 4% >>> 5%
  • Number of stacks reduced: 6 >>> 5

Terminus

  • Number of stacks reduced: 5 >>> 3
  • Resist per stack changed: 3/4/5 (1/11/14) >>> 6-8 (8-18)
  • Max resists changed: 15/20/15 >>> 18-24
  • Pen per stack increased: 6% >>> 10% (max unchanged)

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