Along with the usual buffs and nerfs, Patch 13.16 for League of Legends will also introduce significant adjustments to the surrender vote.
With a number of significant improvements in League of Legends Patch 13.16, Riot Games hopes to reduce the toxicity surrounding surrender votes and make them go better. These changes include voter identity hiding, deferring repetitive vote requests from particular players, and automated resolutions for split votes.
On August 10, League product lead Chris “Auberaun” Roberts announced improvements to the surrender vote process, including UI updates for the vote boxes.
New surrender vote patch 13.16
Chris “RiotAuberaun” Roberts, a Riot Games employee, claims that the firm intends to launch these modifications on the PBE first and then roll them out with Patch 13.16. The purpose of these adjustments is:
“The intention is to make surrending more of a team action,” “rather than one person spamming “FF” every three minutes.”
- The name of the player that started the surrender vote is no longer revealed
- After starting a surrender vote, the player that started the surrender vote will not be able to begin another vote for 6 minutes. Note, the team cooldown on calling for a surrender vote remains unchanged at 3 minutes and takes priority over individual cooldowns.
- The surrender vote will automatically resolve when a vote can no longer pass and will no longer remain open waiting for players to vote.
- The surrender box text has been updated to reflect the type of surrender vote being called: Surrender, AFK Surrender, or Remake.
The League of Legends surrender vote system has been around for a while, but the game’s creators seldom ever make any changes to it. Currently, giving up early in League lobbies, and particularly in ranked queues, is thought to be a practical strategy.
But over time, the function has evolved into a tool for trolls to irritate allies. Riot is very aware of the problems and is now giving priority to anything that would increase the feature’s value once again.
Patch 13.16 will go live on 16 August, so once the adjustments are put into place, it will be fascinating to watch how they affect the game and whether the toxicity level decreases.