League of Legends patch 12.8 is out, and it’s the big one before the International tournament, MSI
League of Legends patch 12.8 is out, and it’s the big one before the International tournament, MSI.There are new skins, modifications, or mini-reworks, as well as a slew of nerfs and buffs to various champions. Essentially, there’s a lot to cover in LoL patch 12.8, so here’s everything you need to know, including what further changes are on the way and how they will influence champions.
Here is the full list of Patch 12.8 updates
Champions nerfs
Jinx
- Base Health: 610 > 560
Soraka
W – Astral Infusion
- Heal: 100/135/170/205/240 (+70% AP) > 100/130/160/190/220(+65% AP)
Xayah
Q – Double Daggers
- Damage Per Blade: 45/65/85/105/125 (+50% bonus AD) > 45/60/75/90/105 (+50% bonus AD)
- Cooldown: 10/9/8/7/6 seconds > 10/9.5/9/8.5/8 seconds
Champions buffs
Bard
Passive – Traveler’s Call
- Bonus Magic Damage On Attack: 30 (+12 per 5 chimes) (+30% AP) > 35 (+14 per 5 chimes) (+30% AP)
W – Caretaker’s Shrine
- Maximum Heal: 55/95/135/175/215 (+60% AP) > 60/105/150/195/240 (+60% AP)
Ezreal
R – Trueshot Barrage
- Cooldown: 120 seconds at all ranks > 120/105/90 seconds
Fiddlesticks
W – Bountiful Harvest
- Heal Percentage Against Champions: 30/35/40/45/50% > 30/40/50/60/70%(still always 15% against minions)
Jhin
W – Deadly Flourish
- Root Duration: 1/1.25/1.5/1.75/2 seconds > 1.25/1.5/1.75/2/2.25 seconds
- [REMOVED]: Damage against monsters no longer reduced by 25% (damage against minions and summons unchanged)
E – Captive Audience
- Trap Recharge Rate: 28/25/22/19/16 seconds > 24/21.5/19/16.5/14 seconds
- [REMOVED]: First Lotus Trap damage no longer reduced by 35% against monsters and summons (damage against minions and summons unchanged)
Kassadin
Q – Null Sphere
- Magic Shield: 40/70/100/130/160 (+30% AP) > 60/90/120/150/180 (+40% AP)
E – Force Pulse
- Magic Damage: 80/105/130/155/180 (+80% AP) > 80/105/130/155/180 (+85% AP)
Mordekaiser
Passive – Darkness Rise
- Bonus Move Speed: 3% at all levels > 3/6/9% at levels 1/6/11
Poppy
W – Steadfast Presence
- Cooldown: 24/22/20/18/16 seconds > 20/18/16/14/12 seconds
R – Keeper’s Verdict
- Uncharged Knock Up Duration: 0.75 seconds > 1 second
- Charged Missile Speed: 2000 > 2500
- Charged Knock Back Distance: 2400 > 3400
- Cooldown Refund Upon Canceled Charge: 30 seconds > 15 seconds
Sejuani
Passive – Fury of the North
- Frost Armor Timer: Sejuani receives Frost Armor after 12 seconds > 12-6 seconds (levels 1-18) of not taking damage from enemy champions or monsters
Sylas
R – Hijack
- Cooldown: 100/70/40 seconds > 80/55/30 seconds
Tristana
- AD Growth: 3.3 >3.7
- AD at Level 18: 115.1 > 121.9
Vel’Koz
Q – Plasma Fission
- Magic Damage: 80/120/160/200/240 (+80% AP) > 80/120/160/200/240 (+90% AP)
W – Void Rift
- Initial Magic Damage: 30/50/70/90/110 (+15% AP) > 30/50/70/90/110 (+20% AP)
Vladimir
- Base Armor: 23 > 27
Xerath
E – Shocking Orb
- Stun Duration: 0.5-2 seconds (based on distance) > 0.75-2.25 seconds (based on distance)
Zoe
Q – Paddle Star
- Mana Cost: 50/55/60/65/70 > 40/45/50/55/60
R – Portal Jump
- Mana Cost: 50 > 40
Champions adjustments
Kai’sa
Passive – Second Skin
- Bonus Magic Damage Upon Consuming Full Plasma Stacks: 15% (+2.5% per 100 AP) > 15% (+5% per 100 AP) of target’s missing health
W – Void Seeker
- Magic Damage: 30/55/80/105/130 (+ 130% AD) (+70% AP) > 30/55/80/105/130 (+130% AD) (+45% AP)
R – Killer Instinct
- Shield Strength: 75/100/125 (+100/150/200% AD) (+75% AP) > 75/100/125 (+100/150/200% AD)(+100% AP)
Swain
Passive – Ravenous Flock
- Healing From Soul Fragments: 4/5.5/7% of maximum health > 4/5.5/7/9% of maximum health (at levels 1/6/11/16)
- Maximum Health Increase Per Soul Fragment: 5 > 12
- [UPDATE]: Swain can no longer use Passive – Ravenous Flock to pull and rip out Soul Fragments from immobilized enemies (see E – Nevermove)
Q – Death’s Hand
- Damage: 55/75/95/115/135 (+40% AP) > 60/80/100/120/140 (+38% AP)
- Bonus Damage Per Additional Bolt: 8.25/15/23.75/34.5/47.25 (+6/8/10/12/14% AP) > 12/22/32/42/52 (+8% AP)
- Maximum Damage (5 Bolts): 88/135/190/253/324 (+64/72/80/88/96% AP) > 108/168/228/288/348 (+70% AP)
- Cooldown: 9/7.5/6/4.5/3 seconds > 7/6/5/4/3 seconds
- Mana Cost: 65/70/75/80/85 > 45/50/55/60/65
W – Vision of Empire
- Mana Cost: 70/80/90/100/110 > 60/65/70/75/80
- [NEW]: Pinging W – Vision of Empire now displays a list of visible enemies within range in team chat (similar to Twisted Fate and Nocturne ults)
E – Nevermove
- [NEW]: Can now be recast to pull all champions rooted by E – Nevermove, ripping out 1 Soul Fragment from each of them
- [REMOVED]: Swain’s pulls no longer deal damage
- [NEW]: Now grants vision of all rooted targets
- [NEW]: E – Nevermove’s cooldown is reduced by 20% during R – Demonic Ascension
R – Demonic Ascension
- Cooldown: 120 seconds > 100/80/60 seconds
- Drain Damage Per Second: 35/50/65 (+14% AP) > 20/40/60 (+10% AP)
- Drain Heal Per Second: 20/35/40 (+16% AP) > 15/40/65 (+25% AP)
- [REMOVED]: No longer grants Swain 125/200/275 bonus health
- [REMOVED]: ACTIVE DURATION: 12 seconds > Based on Demon Power
- [UPDATE]: Activating Demonic Ascension grants Swain 50 Demon Power, which decreases at an initial rate of 10 per second. After 5 seconds of Demonic Ascension, Swain’s Demon Power decreases faster at a rate of 15 per second
- [NEW]: Swain gains 20 Demon Power per second while draining enemy champions
- [UPDATE]: After 2 seconds of Demonic Ascension, Swain can recast his ultimate as R – Demonflare. R – Demonflare can only be cast once and does not end Demonic Ascension
R – Demonflare
- Damage: 100/150/200 (+50% AP) > 150/225/300 (+60% AP)
- [NEW]: Demonflare now slows enemies by 60%, decaying over 1.5 seconds
- [REMOVED]: Demonflare no longer deals additional damage based on health drained from enemies
Item adjustments
Stopwatch
- [REMOVED]: Stopwatch will no longer be purchasable if you already own Guardian Angel or Zhonya’s Hourglass
Skins
Lunar Eclipse Aatrox & Sun-Eater Kayle
Lunar Eclipse Senna
Prestige Lunar Eclipse Senna
Solar Eclipse Sejuani
Solar Eclipse Sivir
Gangplank the Betrayer
Sea Dog Yasuo
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