Riot Games has detailed the upcoming patch 12.17 modifications, which include significant changes to Maokai and Hecarim
Riot Games’ lead designer Matt “Phroxzon” Leung-Harrison has provided comprehensive details for the numerous changes coming to League of Legends in Patch 12.17.
The modifications in patch 12.17 are intended to balance out some meta-pick and bring in new plays. They will also emphasize pro-play and will be released in preparation for the next League of Legends 2022 World Championship.
Here are all of the changes coming in Patch 12.17
Contents
Champions
Buffs
Miss Fortune
Making Q Max and Crit a bit less unfortunate Double Up (0)
- Physical Damage: 20 / 40 / 60 / 80 / 100 (+100% AD) (+35% AP) >>> 20 / 45 / 70 / 95 / 120 (+100% AD) (+35% AP)
- Cast Time: 0.25s >>> Matches Basic Attack Time Strut (W)
- Mana Cost: 45 >>> 35
E – Make it Rain
- Cooldown: 18 / 16 / 14 / 12/ 10 >>> 18 / 17 / 16 / 15 / 14
- Full Damage (8-tick): 80 / 115 / 150 / 185 / 220 (+80% AP) >>> 70 / 100 / 130 / 160 / 190 (+100% AP)
- Slow: 40 / 45 / 50 / 55 / 60% >>> 50% (+4% per 100 AP)
R – Bullet Time
- Bonus Critical Chance Damage: 20% of each wave’s damage >>> 30%
Twisted Fate
- Q AP Ratio: 70% >>> 80%
- W Mana: 40-100 >>>30-70
Kassasdin
- Q CD: 11-9s >>> 10-8s
- Q Mana: 70-90 >>> 60-80
Rell
- W Dismount MS: 250 >>> 280
- ECD: 18-11s > 15s
Graves
- R Damage: 250-550 >>> 275-575
- Q CD: 12-8s >>> 13-7s Nocturne
- AS Ratio: 0.668 >>> 0.721 – P CD: 14s >>> 13s
Ezreal
- E CD: 28-16s >>> 26-14s
Camille
- P%HP Shield: 17%>>> 20%
- E Bonus AD Ratio: 75%>>>90%
Sett
- W AD Ratio: 20% per 100 BAD >>> 25% per 100 BAD
- E Slow: 50% >>> 70%
Nerfs
Nami (Electrocute)
- E only counts as 1 damage instance
Taric
- Base MR: 32 >>> 28
- E CD: 15-11s >>> 16-12s
Azir
- W AP Ratio: 60% >>>50%
- ECD: 19-15s >>> 22-16s
Ahri
- Base HP: 570 >>> 550
- E Duration: 1.4-2s >>>1.2-2s
Sylas
- Base HP: 595 >>> 595
- Q CD: 10-6s >>> 11-7s
Trundle
- W CD: 15-11s >>> 18-14s
Wukong
- Base AS: 0.711 >>> 0.68
- Base MS: 345 >>> 340
Sivir
- AD Growth: 3 >>> 2.8
- WAD Ratio: 30-50% tAD >>> 25-45% tAD
Renekton
- Q Damage: 65-205 (+80% bonus AD >>> 60-180 (+100% bonus AD)
- Q Emp Damage: 100-300 (+120% bonus AD) >>> 90-260 (+140% bonus AD)
Adjustments
Maokai
P – Sap Magic
- [new] Getting hit by large jungle monsters reduced cooldown: 1s per auto
Q – Bramble Smash
- [Adjust] base damage: 70 / 110 / 150 / 190 / 230 (+40% AP) >>> 65 / 110 / 155 / 200 / 245 (+40% AP)
- [new] 8 max health damage: 2 / 2.25 / 2.5 / 2.75 / 3%
- [new] Now deals 20 / 35 / 50 / 65 / 80 bonus damage to monsters.
E – Sapling Toss
- [removed] % max health damage
- [adjust] base damage total : 20 – 120 >>> 45 – 185 (+40% AP +3% tHP)
- [adjust] brush damage total: 40 – 240 >>> 75 – 315 (+80% AP +6% tHP)
- [new] Empowered damage does not affect minions
- [buff] mana cost: 60 / 70 / 80 / 90 / 100 >>> 45 / 55 / 65 / 75 / 85
- [buff] Slow Amount: 35% >>> 45%
- [new] Empowered Brush Slow Amount: 55%
R – Nature’s Grasp
- [buff] Missile Initial Speed: 50 >>> 100
- [buff] Missile Max Speed: 650 >>> 750
- [buff] Missile Acceleration : 250 >>> 300
- [new] Move speed on champion hit: 40-60% MS decaying over 2s
Q – Rampage
- Damage: 60 / 90 / 120 / 150 / 180 (+90% bonus AD) > >> 60 / 85 / 110 / 135 / 160 (+95% bonus AD)
- Damage per stack: 2% (+3% per 100 bonus AD) >>> 4% (+6% per bonus 100AD)
- Q Cooldown per stack: 15 >>> 0.75s
- Max number of stacks: 2 >>>3
- Stack Falloff: All at duration end >>> 1 stack per second at duration end
- Mana Cost: 28/31/34/37/40 >>> 30
W – Spirit of Dread
- [NEW]: Hecarim gains 15 / 20 / 25 / 30 / 35 Armor and Magic Resist while Spirit of Dread is active
E – Devastating Charge
- Min Damage: 30 / 45 / 60 / 75 / 90 (+55% bonus AD) >>> 30 / 45 / 60 / 75 / 90 (+50% bonus AD)
- Max Damage: 60 / 90 / 120 / 150 / 180 (+110% bonus AD) >>> 60 / 90 / 120 / 150 / 180 (+100% bonus AD)
- Minimum Knockback: 250 >>> 150
- Maximum Knockback: 450 >>> 350
- Cooldown: 20 / 19 / 18 / 17 / 16 >>> 17 at all ranks
R – Onslaught of Shadows
- Fear duration: 0.75-2s based on distance traveled >>> 0.75 – 1.5s based on distance traveled
Systems
Nerfs
Stopwatch
- Cost: 650g >>> 750g
Adjustments
Zhonya’s Hourglass
- Cost: 2600 >>> 3000
- AP: 65 >>>80
- Ability Haste: 10 >>>15
Guardian’s Angel
- Cost: 2800 >>> 3000
- AD:40 >>> 45
Patch 12.17 will be released next week, on September 8.
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