Since Ezreal changed to Conqueror completely, Omnistone became the Key Rune with the lowest pick rate in the game.
For your interesting, yes, the Prototype: Omnistone is still in the game, and yes, it hasn’t been modified yet.
If you’ve been paying attention, Riot Games has a habit of releasing a slew of major upgrades in the middle of the season. Not to mention, in the League Patch 11.13 update, we will get two new items, Hullbreaker and Anathema’s Chains. Even a series of items, key runes that boost mobility, are set to be nerfed, thus League of Legends’ meta is about to alter dramatically with the release of version 11.13.
On the other hand, Riot appears to have forgotten about a highly “useless” Rune that needs to be changed, the Omnistone. This gem was not mentioned at all in recent articles concerning Riot’s gameplay improvement plan. Perhaps because it was so eager, the League of Legends community devised a method to improve Prototype: Omnistone’s efficiency.
The idea for this concept is that Omnistone will be limited to only rotating between the Key Stones that are used in the Secondary Page, for example Ezreal using Prototype: Omnivamp and Precision as the secondary Rune Page, the Omnistone will be limited to only Rotate between Conqueror, Lethal Tempo, Fleet Footwork and Press the Attacks between each swap.
The major drawback of Prototype: Omnistone is that the unpredictability is too great, thus gamers frequently fail to capitalize on the Rune it gives. Riot attempted to modify this gem to make it “smarter,” but it had little effect. It would be awful, for example, if you are a Mage and then get Press the Attacks as your Key Stone.
If Xerath obtains Press the Attack, it’s the same as playing for roughly a minute without your Key Rune equipped.
The gamers’ ideas above will assist players in controlling the randomness of Prototype: Omnistone and making proper predictions. If the Prototype: Omnistone improves and becomes a viable Rune, the player will be able to utilize all of the Inspiration branch’s incredibly strong additional points. Of course, the aforementioned sharing from players is still in the concept stage and is unlikely to become true. The community, on the other hand, wants Riot to know that it’s time to repair the Prototype: Omnistone.
Creating a rune point for characters that may be used in various ways is a good idea overall. On the other hand, Riot gave the Omnistone too much randomness and made it a rune point that has incredibly low effectiveness in real matches. Riot must find a method to minimize the randomness of this Key Stone or totally modify it in the future to address this problem further.