Riot Games has finally revealed some details about the changes they will make with Aftershock. Their goal with these adjustments is “to have more influence on the Champion Tank or Support Tank and less with the generals weak blood”.
David “Repertoir” Capurro – Head of the legendary League design department, says that the direction the team wants to take is to reduce the functions for non-General heroes Tank to block the attack, but does not completely remove the jewel from the position and Its inherent power.
Accordingly, the proposed changes to Aftershock are extremely important – instead of getting 70-120 armor based on the level, you will get 70 armor plus 50% additional armor. This means that the maximum armor increase will be 80-150. You will also see similar numbers for magic resistance. Aftershock damage will also be simplified, with the jewel now only inflicting 10-120 magic damage (+ 5% of maximum health).
This may seem great for players who have been faced with those who abuse Aftershock for a long time, such as Lissandra. With the changes mentioned above, players with League of Legends now have to use more defensive and resistant items to fully utilize the ability of Aftershock.
We cannot know whether the changes to Aftershock will take effect in the next version, but it is still good to see that the Riot balance group has taken the necessary steps to adjust. There are too many generals who become significantly stronger by abusing this gem, while true Tank Generals have no place to play in the current meta.