With TFT patch 12.13, the devs are set to resume the typical Teamfight Tactics balancing cycle after a long vacation
TFT Patch 12.13, which was released on the live server just now, includes a rework of the 10-cost dragon unit Aurelion Sol, system modifications, and significant trait adjustments.
Although the number of champions rebalanced was lower than in prior TFT Set 7 updates, the nerfs and buffs implemented may have a bigger influence on the overall Dragonlands meta, especially when the rise of Sy’fen and Shi Oh Yu in the last patch has made Dragon units so overly powered.
Here are all of the updates in TFT patch 12.13
Traits
- Assassin Critical Strike Damage: 15/30/50% ⇒ 5/25/45%
- Astral: Players must field Astral units before they can receive Astral Shops and orbs. A new Refresh button with a counter helps you track your progress towards Astral Shops. It also reflects the quality of your Astral orbs.
- Astral Ability Power: 5/30/70 ⇒ 10/40/80
- Astral Emblem has been removed
- Cannoneer Attack Damage explosion Damage: 150/210/280/350% ⇒ 125/225/325/425%
- Mirage Dawnbringer’s Determination max Health heal percentage: 40/70/70(heals twice)/125(heals twice) ⇒ 40/65/65(heals twice)/110(heals twice)
- Ragewing Attack Speed: 50/125/225 ⇒ 50/135/250%
- Ragewing Omnivamp: 30/50/70% ⇒ 25/50/75%
- Revel Firework Damage: 140/170/225/300 ⇒ 130/160/210/280
- Shimmerscale item, Crown of Champions Health: 200 ⇒ 100
- Shimmerscale item, Determined Investor Health: 300 ⇒ 150
- Shimmerscale item, Diamond Hands Health: 300 ⇒ 200
- Shimmerscale item, Diamond Hands Immunity Duration: 2 sec ⇒ 1 sec
- Shimmerscale item, Draven’s Axe base Attack Damage & Attack Speed: 20 ⇒ 10
- Shimmerscale item, Gambler’s Blade base Ability Power & Attack Speed: 20 ⇒ 30
- Shimmerscale item, Goldmancer Staff base Ability Power: 20 ⇒ 30
- Shimmerscale item, Needlessly Big Gem Health: 300 ⇒ 500
- Shimmerscale item, Mogul’s Mail stack cap: 30 ⇒ 40
- Shimmerscale item, Mogul’s Mail Armor & Magic Resist per stack: 1.5 ⇒ 1
- Shimmerscale item, Mogul’s Mail Health per stack: 15 ⇒ 5
- Tempest Attack Speed: 25/50/80/150% ⇒ 20/50/100/200%
- Trainer Nomsy base Health: 500 ⇒ 400
- Trainer Nomsy Fireball Damage: 100/125/150/175 ⇒ 100/130/160/200
- Trainer Nomsy’s Fireball now causes burned enemies to suffer 50% reduced healing for the duration of the burn (8 seconds)
- Warrior increased Damage on enhanced attack: 120/200/350% ⇒ 120/220/420%
- Evoker Mana: 3/6/10 ⇒ 3/7/12
- Guild NEW: Added a new 7 Guild trait: 250% Guild Bonus
- Shapeshifter bonus max Health on transformation: 45/90/135% ⇒ 40/90/145%
Units
Tier 1
- Nidalee Primal Surge bonus Attack Speed: 45% ⇒ 40%
- Nidalee Primal Surge 3rd hit Attack Damage ratio: 250% ⇒ 225%
- Vladimir Mana buff: 0/70 ⇒ 20/70
Tier 2
- Lillia Health: 700 ⇒ 750
- Lillia Attack Damage: 50 ⇒ 40
- Lillia Attack Speed: 0.65 ⇒ 0.7
- Lillia Watch Out! center bonus Damage: 150/225/350 ⇒ 215/275/350
- Nami Mana: 50/90 ⇒ 25/75
- Tristana Attack Speed: 0.75 ⇒ 0.7
- Braum’s tooltip now specifies that he raises his shield towards the largest group of enemies
Tier 3
- Swain Health: 650 ⇒ 600
- Swain Attack Speed: 0.75 ⇒ 0.7
- Varus Attack Speed: 0.75 ⇒ 0.7
- Volibear Relentless Storm number of enemies: 3/4/5 ⇒ 4/4/4
- Volibear Relentless Storm Damage per enemy: 160/175/190 ⇒ 110/155/215
- Volibear Relentless Storm total Damage: 480/700/950 ⇒ 440/620/860
Tier 4
- Corki Attack Speed: 0.75 ⇒ 0.7
- Daeja Windblast wave Damage: 225/350/1500 ⇒ 250/375/1800
- Daeja Windblast passive Magic damage: 30/45/200 ⇒ 25/40/150
- Hecarim max Mana buff: 75/120 ⇒ 60/105
- Shi Oh Yu Jade Form Combo Attack Damage Ratio: 325/350/1000% ⇒ 265/275/1000%
- Shi Oh Yu Jade Form Stun duration: 1.5 ⇒ 1.25 sec
- Sy’fen Rampage Charge Attack Damage ratio: 225/235/500% ⇒ 150/150/300%
- Xayah Attack Speed: 0.75 ⇒ 0.7
- Neeko Inherent Glamour Shield: 275/400/1200 ⇒ 275/400/2000
- Talon Attack Damage: 65 ⇒ 60
Tier 5
- Aurelion Sol REWORKED: Aurelion Sol now summons an unstable black hole underneath a random enemy. After 2 seconds it implodes, dealing magic damage to all enemies in the area and increasing their damage taken by 20% for 10 seconds. Black holes generated after 20 seconds of combat are larger and deal 50% more damage.
- Aurelion Sol Mana: 40/90
- Aurelion Sol Black Hole Damage: 350/475/5000
- Aurelion Sol at 3-Stars creates a cosmically large black hole
- Pyke Health: 800 ⇒ 900
- Shyvana Mana buff: 45/75 ⇒ 30/60
- Shyvana Armor & Magic Resist: 60 ⇒ 55
- Shyvana Flame Breath max Health percent burn Damage: 45/60/300% ⇒ 50/66/500%
- Soraka Starfall Heal per star: 100/150/1000 ⇒ 120/180/1000
- Zoe Mana buff: 60/120 ⇒ 50/100
- Bard Tempered Fate Stun Duration: 1.5/2/15 ⇒ 1.25/2/15
- Yasuo Attack Damage: 90 ⇒ 85
- Yasuo will now reliably execute the last enemy alive, even if they have gigantic Health pools
Items
- Bramble Vest total Armor: 60 ⇒ 80
- Rosethorn Vest (Radiant) total Armor: 100 ⇒ 130
- Jeweled Gauntlet total Ability Power: 20 ⇒ 40
- Jeweled Gauntlet Critical Strike Damage: 30% ⇒ 10%
- Glamorous Gauntlet (Radiant) total Ability Power: 20 ⇒ 60
- Glamorous Gauntlet (Radiant) Critical Strike Damage: 75% ⇒ 40%
- Ornn Item, Infinity Force removed 30% Crit Chance
- Ornn Item, Muramana Mana granted after cast: 150 over 4 sec ⇒ 200 over 5 sec
- Ornn Item, Obsidian Cleaver Attack Damage: 30 ⇒ 20
- Ornn Item, Rocket Propelled Fist Health: 500 ⇒ 400
- Archangel’s Staff and (Radiant) Urf-Archangel’s Staff now have a stack counters
- Guinsoo’s Rageblade and (Radiant) Guinsoo’s Reckoning now have stack counters
- Zz’Rot Portal now works more reliably with and against Assassins
Augments
- Best Friends bonus Attack Speed: 15/25/35% ⇒ 10/20/30%
- Blue Battery now sets the units’ Mana to 20 after casting instead of granting 20 Mana after casting.
- Cluttered Mind XP if your bench if full: 3 ⇒ 4
- Cybernetic Implants Attack Damage: 10/20/30 ⇒ 8/15/25
- Double Trouble Armor/Magic Resist/Attack Damage/Ability Power: 30/40/50 ⇒ 22/33/44
- Hallucinate damage reduction buff duration: 5 ⇒ 6 seconds
- March of Progress XP each round: 4 ⇒ 5
- Ricochet (Cannoneer) will now prefer to bounce to farther targets rather than nearby targets
- Combat Training Starting Attack Damage: 5 ⇒ 8
- Double Trouble now grants a 2-star copy of units you have 3-starred before acquiring the Augment
- Living Forge can no longer grant Ornn Artifacts that it already granted you
- Makeshift Armor III Armor & Magic Resist: 60 ⇒ 65
Other modes and system changes can be viewed here.
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